Using an automated learning device, we investigated "learning to learn" by dwarf goats (Capra hircus) in what was for them a familiar environment and normal social settings. Nine problems, each consisting of four discriminable black symbols, each with one S-super+ and three different S-super(-), were presented on a computer screen. Mean daily learning success improved over the course of the first four problems, and the improvement was maintained throughout the remaining five problems. The number of trials to reach the learning criterion decreased significantly beginning with problem four. Such results may be interpreted as evidence that the goats were developing a learning set. In the present case, the learning set appeared to have two components. One involved gaining familiarity and apparent understanding of the learning device and the basic requirements of the discrimination task. The second component involved learning potential error factors to be ignored, as well as learning commonalities that carried over from one problem to the next. Among the error factors, evidence of apparent preferences for specific symbols was seen, which had a predictable effect on performances.
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