Abstract.A main challenge in designing for children with Attention Deficit Hyperactivity Disorder (ADHD) is to support the learning process of supressing undesired behaviour on daily routines by means of positive feedback and rewards. Personal Informatics (PI) is a model that supports capturing and integration of personal data to facilitate reflection and action that is used as a design platform to support behavioral learning. This paper presents a designdriven research study that illustrates the potential of PI to support selfawareness and self-reflection of ADHD children. Two design approaches are described which aim to support self-behavioral inhibition learning: (a) KITA, a Kinesiofeedback Toy for ADHD, being a Tangible User Interface that measures and assesses children's activity and provides them with feedback as to whether or not behavior is within appropriate limits; and (b) WRISTWIT, a Wearable device presenting information on attention and time for ADHD to increase ontask behavior. KITA and WRISTWIT were tested in the field with children as design means to implement PI to positively modify children behavior during daily school routines.
In recent years, the use of solid biofuels (SBF) in combustion systems to generate industrial heat has become more common as they are renewable, potentially carbon neutral, and able to support an energy transition away from fossil fuels. However, despite the ready availability of waste biomass in Mexico and its suitability for incineration, the development of SBFs as a fuel source had lagged behind other countries. Promoting the use of SBF requires technical, sustainability, and economic feasibility studies to identify optimization opportunities for known systems. This article presents two technical, economic, and environmental feasibility studies of the use of SBF for process heat. Carbon dioxide emissions and economic feasibility were compared to fossil fuels to ascertain whether SBFs could be useful as a transition fuel in the medium term. Finally, some circumstances where the implementation of SBF in an industrial process could be feasible were identified. © 2021 Society of Chemical Industry and John Wiley & Sons, Ltd
Abstract.Homecare is believed to alleviate the care responsibilities that professionals and health institutions are facing due to increasing need for care that our current society demands. Relying on the emergence of technological innovations homecare could empower patients to undertake a more active role in the care practice. Understanding the value of technologies to support patients' awareness and reflection of their own progress is argued as an important step to design appropriate mechanisms that fit patients' needs. This chapter discusses an integrated patient-centric approach to design homecare technologies considering patients' personal experiences and social context as crucial aspects when providing care support. This approach proposes the development of in-situ methods and tools to provide a holistic view of patients care experience through the design of interventions in the context of use. The development of ESTHER (Experience Sampling for Total Hip Replacement) is presented to illustrate the benefits and challenges of conducting in-situ research by supporting the collection of physical activity and emotional states in order for patients to self-monitor and self-reflect on the progress of their recovery.The transition from open and simple interventions to more complex and specific ones opens the discussion of the role of technology to introduce new practices that uncover richer experiences by influencing patient's care activities via self-reporting and self-reflecting mechanisms. The gradual introduction of technologies to uncover from general to more specific experiences it does not only address research needs, more important it brings an understanding on the acceptance of technologies in patients' care practices. The consequence is a new generation of research to application tools that bring a closer understanding of patients' experiences and context to inform the design of supportive homecare technologies that embrace a more active role of patients.
There are little initiatives supporting knowledge workers in implementing physical activity as part of their work routines. Due to the sedentary nature of their work, knowledge workers have little opportunities to engage in physical activities during the working hours. In addition, physical activity is not a priority in their busy agenda, which results in knowledge workers been unaware of their physical behavior at work. Behavioral models are considering both self-reflection and self-awareness processes as key elements for an individual to take action over desirable behaviors. Considering self-reflection as the mean to achieve selfawareness, the design of persuasive technologies for physical activity is challenged to go beyond supporting data collection and visualization of physical behavior to actively support the process of self-reflection. This paper introduces ESTHER 1.3 as an approach to facilitate active mini cycles of self-reflection on physical activity by means of in-situ self-reporting mechanisms. ESTHER 1.3 will be tested in the field to explore how the implementation of these mechanisms assists the planning of physical activity targets during work time and how the performance of these targets differ compared to when the application only provides physical activity information. With the ultimate goal to integrate physical activity into a person's daily work routines, the design of ESTHER 1.3 based on Personal Informatics (PI) by encouraging deeper reflection on collected data to perform better-informed actions.
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