Abstract. This paper describes a modeling framework that facilitates and streamlines the process of creation, design, construction and deployment of technological solutions in the context of AAL assuring that they are accessible and usable for senior citizens. The framework supports the design of the Human Interaction aspects of an AAL solution in all the stages of a user centered design methodology, putting in practice the guidelines for the verification and validation of the accessibility and usability facets. Two environments are defined: The authoring environment allow the definition of the user, environment and service models. The simulation environment is composed by software and hardware components that constitute a physical ensemble that in conjunction allow the ICT designer to implement actual Virtual Reality scenarios of AAL. It will be used to verify interaction designs and validate the accessibility of the AAL products by means of immersing the users in 3D virtual spaces.
Within the most recent years, most of the cancer patients are older age, which implies the necessity to a better understanding of aging and cancer connection. This work presents the LifeChamps solution built on top of cutting-edge Big Data architecture and HPC infrastructure concepts. An innovative architecture was envisioned supported by the Big Data Value Reference Model and answering the system requirements from high to low level and from logical to physical perspective, following the “4+1 architectural model”.
To further the development of AmI solutions, the simulation of solutions in virtual reality can help saving both development costs and time. The simulation of AAL environments, however, adds additional requirements to the interaction modalities used for making the simulated environment suitable for AAL target groups like elderly and handicapped people. This workshop aims at the development of a systematic approach to the creation of such simulation environments for reducing the additional gap between the virtual reality simulation of an environment and its real counterpart in terms of end-user interaction. This paper provides an analysis of the core problems of this issue an overview of current technological approaches to solve them
Information and Communication Technologies are more and more present in the modern society. The penetration of personal devices in worldwide citizens is daily increasing. In addition, the accessibility of those devices is being more and more improved in order to profit the technology advances to help people with disabilities in daily life. Nevertheless, the processing capabilities of those personal devices are not enough to cover the need of intelligence for holistic assistive technologies. This addressesinnovative approaches in which remote resources can be remotely accessed and consumed by mobile devices. In this paper, a cloud-based architecture is presented. The CORE infrastructure provides an intelligent and pervasive environment composed of remote services to assistive applications.
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