The public reporting burden for this collection of information is estimated to average 1 hour per response, Including the time for reviewing instructions, searching existing data sources, searching existing data sources, gatliering and maintaining the data needed, and completing and revievflng the collection of information. Send comments regarding this burden estimate or any other aspect of this collection of information, including suggestions for reducing this burden, to Department of Defense, Washington Headquarters Services, Directorate for Information Operations and Reports (0704-0188), 1215 Jefferson Davis Highway, Suite 1204, Arlington, VA 22202-4302. Respondents should be aware that notwithstanding any other provision of law, no person shall be subject to any penalty for failing to comply with a collection of information if it does not display a cun-ently valid 0MB control number. PLEASE DO NOT RETURN YOUR FORM TO THE ABOVE ADDRESS. REPORT DATE (DD-MM-YY) July 2003 REPORT TYPE Conference Paper Preprint DATES COVERED (From -To) TITLE AND SUBTITLE DEVELOPMENT OF A LOW-COST SIMULATOR FOR DEMONSTRATION AND ENGINEER TRAINING AUTHOR(S)R. Scott Bums Matthew M. Duquette Joseph B. Howerton Richard J. Simko PERFORMING ORGANIZATION NAME(S) AND ADDRESS(ES)Control Simulation DISTRIBUTION/AVAILABILITY STATEMENTApproved for public release; distribution is unlimited. SUPPLEMENTARY NOTESTo be presented at the AIAA Modeling & Simulation Technologies Conference, Austin, TX, August 13, 2003. This material is declared a work of the U.S. Government and is not subject to copyright protection in the United States. ABSTRACTThe modification of an existing open-soiirce flight simulator can be a useful training tool for new simulation engineers. New engineers can use this software as a starting point in the development of a full-scale flight simulator. The Modeling and Simulation Familiarization Tool (MSFT) is an ongoing project that utilizes open-source software in such a manner. The project requires engineers to design the simulator, modify the source code, and build the physical cockpit. The end products of the MSFT effort are a fully functional flight simulator with a realistic cockpit configuration and engineering training in the areas of simulation structure, computer coding/modification, simulation configuration, and cockpit design.
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