Abstract— In conventional LCDs, the backlight is set to maximum luminance regardless of the image. For dark scenes, this approach causes light leakage and power waste. Especially, light leakage in dark scenes degrades the contrast ratio of LCDs; to circumvent this problem, local‐dimming systems have been proposed. In these systems, the LED backlight is divided into several local blocks and the backlight luminance of each local block is controlled individually, and pixel values are adjusted simultaneously according to the luminance profile of the dimmed backlight. In this paper, a method of determining the LED backlight luminance of each local block depending on the image is proposed; this method significantly improves the image quality of LCDs. First, we introduce methods of quantifying light‐leakage at dark gray levels and clipping at bright gray levels. Then, the proposed method to determine the dimming duty, which controls the LED backlight luminance by compromising between these two measures, was derived. The proposed algorithm preserves the original image with little clipping distortion and effectively reduces light leakage.
In this paper, a cost-effective organic light-emitting diode (OLED) display burn-in compensation method on a mobile system is proposed. The subpixel wise compensation map is estimated using the data-counting approach and is reallocated to multiunit regional map according to amount of burn-in details.The degraded luminance compensation is applied for the display driver integrated circuit (IC) without the additional external storage. With the optimized multiunit map, perceptual quality can be enhanced after compensation with limited internal memory. Experiment shows that the luminance uniformity of the degraded panel has been improved by 20% after proposed compensation with 1/16 memory space usage.
In this paper, a cost‐effective OLED display burn‐in compensation method on a mobile system is proposed. The sub‐pixel wise compensation map is estimated using the data‐counting approach and is reallocated to multi‐unit regional map according to amount of burn‐in details. The degraded luminance compensation is applied for the display driver IC without the additional external storage. With the optimized multi‐unit map, perceptual quality can be enhanced after compensation with limited internal memory. Experiment shows that the luminance uniformity of the degraded panel has been improved by 20% after proposed compensation with 1/16 memory space usage.
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