Human motion prediction model has applications in various fields of computer vision. Without taking into account the inherent stochasticity in the prediction of future pose dynamics, such methods often converges to a deterministic undesired mean of multiple probable outcomes. Devoid of this, we propose a novel probabilistic generative approach called Bidirectional Human motion prediction GAN, or BiHMP-GAN. To be able to generate multiple probable human-pose sequences, conditioned on a given starting sequence, we introduce a random extrinsic factor r, drawn from a predefined prior distribution. Furthermore, to enforce a direct content loss on the predicted motion sequence and also to avoid mode-collapse, a novel bidirectional framework is incorporated by modifying the usual discriminator architecture. The discriminator is trained also to regress this extrinsic factor r, which is used alongside with the intrinsic factor (encoded starting pose sequence) to generate a particular pose sequence. To further regularize the training, we introduce a novel recursive prediction strategy. In spite of being in a probabilistic framework, the enhanced discriminator architecture allows predictions of an intermediate part of pose sequence to be used as a conditioning for prediction of the latter part of the sequence. The bidirectional setup also provides a new direction to evaluate the prediction quality against a given test sequence. For a fair assessment of BiHMP-GAN, we report performance of the generated motion sequence using (i) a critic model trained to discriminate between real and fake motion sequence, and (ii) an action classifier trained on real human motion dynamics. Outcomes of both qualitative and quantitative evaluations, on the probabilistic generations of the model, demonstrate the superiority of BiHMP-GAN over previously available methods.
Unsupervised domain adaptation (DA) has gained substantial interest in semantic segmentation. However, almost all prior arts assume concurrent access to both labeled source and unlabeled target, making them unsuitable for scenarios demanding source-free adaptation. In this work 1 , we enable source-free DA by partitioning the task into two: a) source-only domain generalization and b) source-free target adaptation. Towards the former, we provide theoretical insights to develop a multi-head framework trained with a virtually extended multi-source dataset, aiming to balance generalization and specificity. Towards the latter, we utilize the multi-head framework to extract reliable target pseudolabels for self-training. Additionally, we introduce a novel conditional prior-enforcing auto-encoder that discourages spatial irregularities, thereby enhancing the pseudo-label quality. Experiments on the standard GTA5→Cityscapes and SYNTHIA→Cityscapes benchmarks show our superiority even against the non-source-free prior-arts. Further, we show our compatibility with online adaptation enabling deployment in a sequentially changing environment.
Camera captured human pose is an outcome of several sources of variation. Performance of supervised 3D pose estimation approaches comes at the cost of dispensing with variations, such as shape and appearance, that may be useful for solving other related tasks. As a result, the learned model not only inculcates task-bias but also dataset-bias because of its strong reliance on the annotated samples, which also holds true for weakly-supervised models. Acknowledging this, we propose a self-supervised learning framework 1 to disentangle such variations from unlabeled video frames. We leverage the prior knowledge on human skeleton and poses in the form of a single part based 2D puppet model, human pose articulation constraints, and a set of unpaired 3D poses. Our differentiable formalization, bridging the representation gap between the 3D pose and spatial part maps, not only facilitates discovery of interpretable pose disentanglement, but also allows us to operate on videos with diverse camera movements. Qualitative results on unseen in-the-wild datasets establish our superior generalization across multiple tasks beyond the primary tasks of 3D pose estimation and part segmentation. Furthermore, we demonstrate state-of-the-art weaklysupervised 3D pose estimation performance on both
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