ObjectiveTo create annotated clinical narratives with layers of syntactic and semantic labels to facilitate advances in clinical natural language processing (NLP). To develop NLP algorithms and open source components.MethodsManual annotation of a clinical narrative corpus of 127 606 tokens following the Treebank schema for syntactic information, PropBank schema for predicate-argument structures, and the Unified Medical Language System (UMLS) schema for semantic information. NLP components were developed.ResultsThe final corpus consists of 13 091 sentences containing 1772 distinct predicate lemmas. Of the 766 newly created PropBank frames, 74 are verbs. There are 28 539 named entity (NE) annotations spread over 15 UMLS semantic groups, one UMLS semantic type, and the Person semantic category. The most frequent annotations belong to the UMLS semantic groups of Procedures (15.71%), Disorders (14.74%), Concepts and Ideas (15.10%), Anatomy (12.80%), Chemicals and Drugs (7.49%), and the UMLS semantic type of Sign or Symptom (12.46%). Inter-annotator agreement results: Treebank (0.926), PropBank (0.891–0.931), NE (0.697–0.750). The part-of-speech tagger, constituency parser, dependency parser, and semantic role labeler are built from the corpus and released open source. A significant limitation uncovered by this project is the need for the NLP community to develop a widely agreed-upon schema for the annotation of clinical concepts and their relations.ConclusionsThis project takes a foundational step towards bringing the field of clinical NLP up to par with NLP in the general domain. The corpus creation and NLP components provide a resource for research and application development that would have been previously impossible.
BackgroundWe introduce the linguistic annotation of a corpus of 97 full-text biomedical publications, known as the Colorado Richly Annotated Full Text (CRAFT) corpus. We further assess the performance of existing tools for performing sentence splitting, tokenization, syntactic parsing, and named entity recognition on this corpus.ResultsMany biomedical natural language processing systems demonstrated large differences between their previously published results and their performance on the CRAFT corpus when tested with the publicly available models or rule sets. Trainable systems differed widely with respect to their ability to build high-performing models based on this data.ConclusionsThe finding that some systems were able to train high-performing models based on this corpus is additional evidence, beyond high inter-annotator agreement, that the quality of the CRAFT corpus is high. The overall poor performance of various systems indicates that considerable work needs to be done to enable natural language processing systems to work well when the input is full-text journal articles. The CRAFT corpus provides a valuable resource to the biomedical natural language processing community for evaluation and training of new models for biomedical full text publications.
This paper analyzes the impact of higher-order inference (HOI) on the task of coreference resolution. HOI has been adapted by almost all recent coreference resolution models without taking much investigation on its true effectiveness over representation learning. To make a comprehensive analysis, we implement an endto-end coreference system as well as four HOI approaches, attended antecedent, entity equalization, span clustering, and cluster merging, where the latter two are our original methods. We find that given a high-performing encoder such as SpanBERT, the impact of HOI is negative to marginal, providing a new perspective of HOI to this task. Our best model using cluster merging shows the Avg-F1 of 80.2 on the CoNLL 2012 shared task dataset in English.
Universal dependencies (UD) is a framework for morphosyntactic annotation of human language, which to date has been used to create treebanks for more than 100 languages. In this article, we outline the linguistic theory of the UD framework, which draws on a long tradition of typologically oriented grammatical theories. Grammatical relations between words are centrally used to explain how predicate–argument structures are encoded morphosyntactically in different languages while morphological features and part-of-speech classes give the properties of words. We argue that this theory is a good basis for cross-linguistically consistent annotation of typologically diverse languages in a way that supports computational natural language understanding as well as broader linguistic studies.
This paper introduces a subtask of entity linking, called character identification, that maps mentions in multiparty conversation to their referent characters. Transcripts of TV shows are collected as the sources of our corpus and automatically annotated with mentions by linguistically-motivated rules. These mentions are manually linked to their referents through crowdsourcing. Our corpus comprises 543 scenes from two TV shows, and shows the inter-annotator agreement of κ = 79.96. For statistical modeling, this task is reformulated as coreference resolution, and experimented with a state-of-the-art system on our corpus. Our best model gives a purity score of 69.21 on average, which is promising given the challenging nature of this task and our corpus.
This paper presents FriendsQA, a challenging question answering dataset that contains 1,222 dialogues and 10,610 open-domain questions, to tackle machine comprehension on everyday conversations. Each dialogue, involving multiple speakers, is annotated with several types of questions regarding the dialogue contexts, and the answers are annotated with certain spans in the dialogue. A series of crowdsourcing tasks are conducted to ensure good annotation quality, resulting a high inter-annotator agreement of 81.82%. A comprehensive annotation analytics is provided for a deeper understanding in this dataset. Three state-of-the-art QA systems are experimented, R-Net, QANet, and BERT, and evaluated on this dataset. BERT in particular depicts promising results, an accuracy of 74.2% for answer utterance selection and an F1-score of 64.2% for answer span selection, suggesting that the FriendsQA task is hard yet has a great potential of elevating QA research on multiparty dialogue to another level.
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