The virtual reality is Computer-generated stimulation which are used for the experiencing a different reality. In this paper possibilities of VR gamification in the near future and how it possibly can take the whole world by storm if the right efforts and funds are given . VR is already having a possibility of helping surgeons and hospitals along with a dozen others like defences, entertainment industry and others. So we can think that in the near future we may see a lot of VR applications.
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