In the study of balance and postural control the (Single) Inverted Pendulum model (SIP) has been taken for a long time as an acceptable paradigm, with the implicit assumption that only ankle rotations are relevant for describing and explaining sway movements. However, more recent kinematic analysis of quiet standing revealed that hip motion cannot be neglected at all and that ankle-hip oscillatory patterns are characterized by complex in-phase and anti-phase interactions, suggesting that the SIP model should be substituted by a DIP (Double Inverted Pendulum) model. It was also suggested that DIP control could be characterized as a kind of optimal bi-axial active controller whose goal is minimizing the acceleration of the global CoM (Center of Mass). We propose here an alternative where active feedback control is applied in an intermittent manner only to the ankle joint, whereas the hip joint is stabilized by a passive stiffness mechanism. The active control impulses are delivered to the ankle joint as a function of the delayed state vector (tilt rotation angle + tilt rotational speed) of a Virtual Inverted Pendulum (VIP), namely a pendulum that links the ankle to the CoM, embedded in the real DIP. Simulations of such DIP/VIP model, with the hybrid control mechanism, show that it can reproduce the in-phase/anti-phase interaction patterns of the two joints described by several experimental studies. Moreover, the simulations demonstrate that the DIP/VIP model can also reproduce the measured minimization of the CoM acceleration, as an indirect biomechanical consequence of the dynamic interaction between the active control of the ankle joint and the passive control of the hip joint. We suggest that although the SIP model is literally false, because it ignores the ankle-hip coordination, it is functionally correct and practically acceptable for experimental studies that focus on the postural oscillations of the CoM.
It is known that physical coupling between two subjects may be advantageous in joint tasks. However, little is known about how two people mutually exchange information to exploit the coupling. Therefore, we adopted a reversed, novel perspective to the standard one that focuses on the ability of physically coupled subjects to adapt to cooperative contexts that require negotiating a common plan: we investigated how training in pairs on a novel task affects the development of motor skills of each of the interacting partners. The task involved reaching movements in an unstable dynamic environment using a bilateral non-linear elastic tool that could be used bimanually or dyadically. The main result is that training with an expert leads to the greatest performance in the joint task. However, the performance in the individual test is strongly affected by the initial skill level of the partner. Moreover, practicing with a peer rather than an expert appears to be more advantageous for a naive; and motor skills can be transferred to a bimanual context, after training with an expert, only if the non-expert subject had prior experience of the dynamics of the novel task.
The development of robotic devices for rehabilitation is a fast-growing field. Nowadays, thanks to novel technologies that have improved robots' capabilities and offered more cost-effective solutions, robotic devices are increasingly being employed during clinical practice, with the goal of boosting patients' recovery. Robotic rehabilitation is also widely used in the context of neurological disorders, where it is often provided in a variety of different fashions, depending on the specific function to be restored. Indeed, the effect of robot-aided neurorehabilitation can be maximized when used in combination with a proper training regimen (based on motor control paradigms) or with non-invasive brain machine interfaces. Therapy-induced changes in neural activity and behavioral performance, which may suggest underlying changes in neural plasticity, can be quantified by multimodal assessments of both sensorimotor performance and brain/muscular activity pre/post or during intervention. Here, we provide an overview of the most common robotic devices for upper and lower limb rehabilitation and we describe the aforementioned neurorehabilitation scenarios. We also review assessment techniques for the evaluation of robotic therapy. Additional exploitation of these research areas will highlight the crucial contribution of rehabilitation robotics for promoting recovery and answering questions about reorganization of brain functions in response to disease.In the last decades, innovative robotic technologies have been developed in order to effectively help clinicians during the neurorehabilitation process. The term "robotic technology" in this application domain refers to any mechatronic device with a certain degree of intelligence that can physically intervene on the behavior of the patient, optimizing and speeding up his/her sensorimotor recovery. The two key capabilities of these robots are: (1) Assessing the human sensorimotor function; and (2) re-training the human brain in order to improve the patient's quality of life. However, most of the studies in this field have been focused more on the development of the devices, whereas less effort was made on maximizing their efficacy for promoting recovery. The main challenge consists of designing effective training modalities, supported by appropriate control strategies. Thus, each robotic device supports a pre-defined training modality depending on the low-level control strategy implemented and also on the residual abilities of each patient. Usually, most of the rehabilitation devices implement a passive training modality (robot-driven, position control strategy), where the robot imposes the trajectories, and an active training modality (patient-driven), where the robot modulates its trajectory in response to the subject's intention to move [7,8]. However, among all the different training modalities, the most relevant is the assistive one. Assistive controllers help participants to move their impaired limbs according to the desired postures during grasping, reaching, or walki...
The body-schema concept is revisited in the context of embodied cognition, further developing the theory formulated by Marc Jeannerod that the motor system is part of a simulation network related to action, whose function is not only to shape the motor system for preparing an action (either overt or covert) but also to provide the self with information on the feasibility and the meaning of potential actions. The proposed computational formulation is based on a dynamical system approach, which is linked to an extension of the equilibrium-point hypothesis, called Passive Motor Paradigm: this dynamical system generates goal-oriented, spatio-temporal, sensorimotor patterns, integrating a direct and inverse internal model in a multi-referential framework. The purpose of such computational model is to operate at the same time as a general synergy formation machinery for planning whole-body actions in humanoid robots and/or for predicting coordinated sensory–motor patterns in human movements. In order to illustrate the computational approach, the integration of simultaneous, even partially conflicting tasks will be analyzed in some detail with regard to postural-focal dynamics, which can be defined as the fusion of a focal task, namely reaching a target with the whole-body, and a postural task, namely maintaining overall stability.
Proprioception has a crucial role in promoting or hindering motor learning. In particular, an intact position sense strongly correlates with the chances of recovery after stroke. A great majority of neurological patients present both motor dysfunctions and impairments in kinesthesia, but traditional robot and virtual reality training techniques focus either in recovering motor functions or in assessing proprioceptive deficits. An open challenge is to implement effective and reliable tests and training protocols for proprioception that go beyond the mere position sense evaluation and exploit the intrinsic bidirectionality of the kinesthetic sense, which refers to both sense of position and sense of movement. Modulated haptic interaction has a leading role in promoting sensorimotor integration, and it is a natural way to enhance volitional effort. Therefore, we designed a preliminary clinical study to test a new proprioception-based motor training technique for augmenting kinesthetic awareness via haptic feedback. The feedback was provided by a robotic manipulandum and the test involved seven chronic hemiparetic subjects over 3 weeks. The protocol included evaluation sessions that consisted of a psychometric estimate of the subject’s kinesthetic sensation, and training sessions, in which the subject executed planar reaching movements in the absence of vision and under a minimally assistive haptic guidance made by sequences of graded force pulses. The bidirectional haptic interaction between the subject and the robot was optimally adapted to each participant in order to achieve a uniform task difficulty over the workspace. All the subjects consistently improved in the perceptual scores as a consequence of training. Moreover, they could minimize the level of haptic guidance in time. Results suggest that the proposed method is effective in enhancing kinesthetic acuity, but the level of impairment may affect the ability of subjects to retain their improvement in time.
The core cognitive ability to perceive and synthesize 'shapes' underlies all our basic interactions with the world, be it shaping one's fingers to grasp a ball or shaping one's body while imitating a dance. In this article, we describe our attempts to understand this multifaceted problem by creating a primitive shape perception/synthesis system for the baby humanoid iCub. We specifically deal with the scenario of iCub gradually learning to draw or scribble shapes of gradually increasing complexity, after observing a demonstration by a teacher, by using a series of self evaluations of its performance. Learning to imitate a demonstrated human movement (specifically, visually observed end-effector trajectories of a teacher) can be considered as a special case of the proposed computational machinery. This architecture is based on a loop of transformaElectronic supplementary material The online version of this article (tions that express the embodiment of the mechanism but, at the same time, are characterized by scale invariance and motor equivalence. The following transformations are integrated in the loop: (a) Characterizing in a compact, abstract way the 'shape' of a demonstrated trajectory using a finite set of critical points, derived using catastrophe theory: Abstract Visual Program (AVP); (b) Transforming the AVP into a Concrete Motor Goal (CMG) in iCub's egocentric space; (c) Learning to synthesize a continuous virtual trajectory similar to the demonstrated shape using the discrete set of critical points defined in CMG; (d) Using the virtual trajectory as an attractor for iCub's internal body model, implemented by the Passive Motion Paradigm which includes a forward and an inverse motor model; (e) Forming an Abstract Motor Program (AMP) by deriving the 'shape' of the self generated movement (forward model output) using the same technique employed for creating the AVP; (f) Comparing the AVP and AMP in order to generate an internal performance score and hence closing the learning loop. The resulting computational framework further combines three crucial streams of learning: (1) motor babbling (self exploration), (2) imitative action learning (social interaction) and (3) mental simulation, to give rise to sensorimotor knowledge that is endowed with seamless compositionality, generalization capability and body-effectors/task independence. The robustness of the computational architecture is demonstrated by means of several experimental trials of gradually increasing complexity using a state of the art humanoid platform.
Although proprioceptive impairment is likely to affect in a significant manner the capacity of stroke patients to recover functionality of the upper limb, clinical assessment methods in current use are rather crude, with a low level of reliability and a limited capacity to discriminate the relevant features of the deficits. In this paper we describe a new technique based on robot technology, with the goal of providing a reliable, accurate, quantitative evaluation of the position sense in peri-personal space. The proposed technique uses a bimanual, planar robot manipuladum (BdF device), whose handles are grasped by the blindfolded patient: the paretic hand is passively placed in one of 17 positions and the subject is asked to actively match the paretic hand position in space with the other hand. The position sense of the paretic arm and the corresponding deficit of space representation are characterized by means of 7 indicators: 1) positional error; 2) holding force; 3) medio/lateral shift; 4) antero/posterior shift; 5) medio/lateral skew; 6) antero/posterior skew; 7) shrink coefficient. We also show how the same experimental setup can be used for "proprioceptive training", i.e. for providing robot assistance to the paretic arm that may improve the position sense of the patient. A preliminary, feasibility test has been carried out with one patient and three controls.
The present study proposes a computational model for the formation of whole body reaching synergy, i.e., coordinated movements of lower and upper limbs, characterized by a focal component (the hand must reach a target) and a postural component (the center of mass must remain inside the support base). The model is based on an extension of the equilibrium point hypothesis that has been called Passive Motion Paradigm (PMP), modified in order to achieve terminal attractor features and allow the integration of multiple constraints. The model is a network with terminal attractor dynamics. By simulating it in various conditions it was possible to show that it exhibits many of the spatio-temporal features found in experimental data. In particular, the motion of the center of mass appears to be synchronized with the motion of the hand and with proportional amplitude. Moreover, the joint rotation patterns can be accounted for by a single functional degree of freedom, as shown by principal component analysis. It is also suggested that recent findings in motor imagery support the idea that the PMP network may represent the motor cognitive part of synergy formation, uncontaminated by the effect of execution.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.