ABSTRACT:Data recorded by mobile LiDAR systems (MLS) can be used for the generation and refinement of city models or for the automatic detection of long-term changes in the public road space. Since for this task only static structures are of interest, all mobile objects need to be removed. This work presents a straightforward but powerful approach to remove the subclass of moving objects. A probabilistic volumetric representation is utilized to separate MLS measurements recorded by a Velodyne HDL-64E into mobile objects and static background. The method was subjected to a quantitative and a qualitative examination using multiple datasets recorded by a mobile mapping platform. The results show that depending on the chosen octree resolution 87-95 % of the measurements are labeled correctly.
In the past decade, a vast amount of strategies, methods, and algorithms have been developed to explore the semantic interpretation of 3D point clouds for extracting desirable information. To assess the performance of the developed algorithms or methods, public standard benchmark datasets should invariably be introduced and used, which serve as an indicator and ruler in the evaluation and comparison. In this work, we introduce and present large-scale Mobile LiDAR point clouds acquired at the city campus of the Technical University of Munich, which have been manually annotated and can be used for the evaluation of related algorithms and methods for semantic point cloud interpretation. We created three datasets from a measurement campaign conducted in April 2016, including a benchmark dataset for semantic labeling, test data for instance segmentation, and test data for annotated single 360 ° laser scans. These datasets cover an urban area of approximately 1 km long roadways and include more than 40 million annotated points with eight classes of objects labeled. Moreover, experiments were carried out with results from several baseline methods compared and analyzed, revealing the quality of this dataset and its effectiveness when using it for performance evaluation.
ABSTRACT:The generation of 3D city models is a very active field of research. Modeling environments as point clouds may be fast, but has disadvantages. These are easily solvable by using volumetric representations, especially when considering selective data acquisition, change detection and fast changing environments. Therefore, this paper proposes a framework for the volumetric modeling and visualization of large scale urban environments. Beside an architecture and the right mix of algorithms for the task, two compression strategies for volumetric models as well as a data quality based approach for the import of range measurements are proposed. The capabilities of the framework are shown on a mobile laser scanning dataset of the Technical University of Munich. Furthermore the loss of the compression techniques is evaluated and their memory consumption is compared to that of raw point clouds. The presented results show that generation, storage and real-time rendering of even large urban models are feasible, even with off-the-shelf hardware.
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