Wide Azimuth Towed Streamer (WATS) acquisition has already proved to be a key technique in improving seismic imaging, especially in complex areas such as sub-salt plays. In 2006, a WATS field experiment was conducted in a deep water area of the Gulf of Mexico. The main purpose was to challenge recently developed 3D processing algorithms and find the most suitable processing strategy for a wide azimuth dataset. The results indicate that a 3D shot based processing sequence is an effective solution that accommodates the effects related to the multi-pass acquisition method and realizes the full benefit of the recorded 3D wide azimuth wave field.
In July 2006, a 3D Wide Azimuth Towed Streamer (WATS) field trial was carried out in a deep water area of Green Canyon in the Gulf of Mexico. The purpose was to provide insight into the potential problems and complexities of such seismic datasets and to challenge conventional and newly developed true 3D preprocessing sequence algorithms. The results indicate that a 3D shot based processing sequence is an effective and flexible processing solution that realizes the maximum benefit of a full 3D wave field recorded as a Wide Azimuth acquisition and properly takes into account all the effects related to the complexity of the acquisition.
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