Recent trends in multimedia technologies indicate the need for richer imaging modalities to increase user engagement with the content. Among other alternatives, point clouds denote a viable solution that offers an immersive content representation, as witnessed by current activities in JPEG and MPEG standardization committees. As a result of such efforts, MPEG is at the final stages of drafting an emerging standard for point cloud compression, which we consider as the state-of-the-art. In this study, the entire set of encoders that have been developed in the MPEG committee are assessed through an extensive and rigorous analysis of quality. We initially focus on the assessment of encoding configurations that have been defined by experts in MPEG for their core experiments. Then, two additional experiments are designed and carried to address some of the identified limitations of current approach. As part of the study, state-of-the-art objective quality metrics are benchmarked to assess their capability to predict visual quality of point clouds under a wide range of radically different compression artifacts. To carry the subjective evaluation experiments, a web-based renderer is developed and described. The subjective and objective quality scores along with the rendering software are made publicly available, to facilitate and promote research on the field.
Abstract-The recent advances in light field imaging, supported among others by the introduction of commercially available cameras e.g. Lytro or Raytrix, are changing the ways in which visual content is captured and processed. Efficient storage and delivery systems for light field images must rely on compression algorithms. Several methods to compress light field images have been proposed recently. However, in-depth evaluations of compression algorithms have rarely been reported. This paper aims at evaluation of perceived visual quality of light field images and at comparing the performance of a few state of the art algorithms for light field image compression. First, a processing chain for light field image compression and decompression is defined for two typical use cases, professional and consumer. Then, five light field compression algorithms are compared by means of a set of objective and subjective quality assessments. An interactive methodology recently introduced by authors, as well as a passive methodology is used to perform these evaluations. The results provide a useful benchmark for future development of compression solutions for light field images.
Light field technology has recently been gaining traction in the research community. Several acquisition technologies have been demonstrated to properly capture light field information, and portable devices have been commercialized to the general public. However, new and efficient compression algorithms are needed to sensibly reduce the amount of data that needs to be stored and transmitted, while maintaining an adequate level of perceptual quality. In this paper, we propose a novel light field compression scheme that uses view estimation to recover the entire light field from a small subset of encoded views. Experimental results on a widely used light field dataset show that our method achieves good coding efficiency with average rate savings of 54.83% with respect to HEVC. Index Terms-light field compression, view estimation, light field coding This work has been conducted in the framework of projects "Light field Image and Video coding and Evaluation" and "Advanced Visual Representation and Coding in Augmented and Virtual Reality
Abstract-This paper reports results of subjective and objective quality assessments of responses to a grand challenge on light field image compression. The goal of the challenge was to collect and evaluate new compression algorithms for light field images. In total seven proposals were received, out of which five were accepted for further evaluations. For objective evaluations, conventional metrics were used, whereas the double stimulus continuous quality scale method was selected to perform subjective assessments. Results show competitive performance among submitted proposals. However, in low bitrates, one proposal outperforms the others.
Abstract-The recent advances in light field imaging are changing the way in which visual content is captured, processed and consumed. Storage and delivery systems for light field images rely on efficient compression algorithms. Such algorithms must additionally take into account the feature-rich rendering for light field content. Therefore, a proper evaluation of visual quality is essential to design and improve coding solutions for light field content. Consequently, the design of subjective tests should also reflect the light field rendering process. This paper aims at presenting and comparing two methodologies to assess the quality of experience in light field imaging. The first methodology uses an interactive approach, allowing subjects to engage with the light field content when assessing it. The second, on the other hand, is completely passive to ensure all the subjects will have the same experience. Advantages and drawbacks of each approach are compared by relying on statistical analysis of results and conclusions are drawn. The obtained results provide useful insights for future design of evaluation techniques for light field content.
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