Bangka Island in Indonesia is recognized by the Chinese as mentioned in old documents as early as the 3'rd Century. Around the 17 th Century there were large migrations from mainland China into Bangka Island, which was known as one of the largest tin deposits in the world. They came to open tin mining both as owners and also workers, and brought the technology to process the tin. At the time the demand for tin was very high as it is used for incense paper in China and tea packaging in Europe. The Chinese immigrants built their settlements with their own architecture knowledge and skill. These is supported with a very tolerate environment from local residence, where the Chinese are free to conduct their traditions, resulted in a nearly original Chinese architecture. Some of assimilations with local culture did happen. In some cases, there are influences from Dutch colonizer who build houses for Chinese people, who were politically given responsibility as the supervisor of other Chinese worker. One of this type of settlement is Gedong Village, located in Belinyu district which is still exist today, and is being assigned by local government as one of tourist attraction. However, there are no clear business scheme nor subsidized fund from the local government of how to operate and maintain the village and its houses as a tourist attraction. Hence the residence who wants to have better economy conditions left the village to move to bigger cities and most of them the start to sell the houses since the maintenance cost is too high. The purpose of this research is to study the remaining houses as of what cultures influenced the architecture of the residential buildings, and to document to preserve one legacy of Indonesian intangible diaspora culture
Paper is one kind of waste which are abundantly available. Although the use of writing or printing paper is significantly reduced since many writing activities have moved to digital means, however other paper products such as cardboards are significantly increasing. This is a result of the increase in online shopping activities where most of the goods are being delivered in cardboard packages. One of the craft topics for Level 7 of Junior High School from the Indonesian Ministry of Education and Culture includes the recycled paper or other paper products to be transformed into other functions. Hence, cardboard is very suitable to be used as a learning object. As cardboard also has a certain structure which consists of 3 layers of cardboard, the middle is corrugated paper, hence the students could learn to manipulate cardboard into an interesting product. As the workshop was being conducted online there were some techniques that had to be adjusted in terms of material delivery strategies and teaching methods. The workshop method conducted by a community service team consists of university lecturer and university students who gave a mini-workshop session for the 7-grade school students. The students were invited to employ their crafting skills using commonly available recycled cardboard material.
Museum di Indonesia sangat dekat dengan kesan kuno,gelap,dan tidak terawat. Berbeda dengan museum di luar negeri yang selalu ramai dikunjungi, museum di Indonesia sangat sepi pengunjung. Tantangan terbesar yaitu mengenali museum pada masyarakat dan perkembangan museum tergantung pada antusias serta minat dari masyarakat. Oleh karena itu museum di Indonesia terutama pada display harus adanya motivasi untuk menerapkan model komunikasi massa yang dikombinasikan dengan model komunikasi interpersonal yang didalamnya pengunjung dapat berpartisipasi aktif di dalam museum interaktif Ocean World Trans Studio Bandung. Lalu hal yang menarik pada museum interaktif ini adanya daya tarik pengunjung untuk mencoba display-display interaktif yang berada di Ocean World, dan adanya rasa penasaran melihat display sehingga pengunjung ingin mencoba dalam berbagai hal.Metode yang dipakai dalam penelitian kali ini metode penilitian yang digunakan pengamatan dan wawancara terhadap pengunjung yang telah mencoba display-display interaktif yang berada di Ocean Word Trans Sudio Bandung. Hal-hal yang harus diperhatikan untuk mendapatkan display interaktif yang menarik yaitu dapat menyampaikan makna dari benda yang dipajangkan.
Museums have an important role in preserving the journey of a nation. Museum records prove or evidence of the journey, like culture, language, politics amongst many other things. The success of museums to deliver information and communicate the content to museum visitors and other users rely on a strategic display method. There are many categories of museum objects, each has its story to tell. However, the method to display this fast information has limitations, usually regarding the availability of physical space. Hence, study is needed to help museum designers or administrators determine which method is an optimum solution to deliver the information to the visitor. Therefore, it is the intention of this research to conduct study through survey to museum visitors or users of their preferred basic approach of display methods which are aesthetic, intellectual or thematic. The method used for this research is visual research method. The visitor’s perception about the preferential method of display is extracted using a visual questionnaire followed by a structured interview. The research found that the 3-basic approach of display is vast depending on the categories of the object exhibits. History category is preferred to be displayed in an intellectual display approach, while as fashion, festival, language, music, artefact and influential people/figures categories, they are preferred to be displayed using the aesthetic approach. Thematic display approach is considered effective to present the object of food, dance and architecture category. The result of the research is then developed into proposed display design as a reference for museum designer or administrator to display objects effectively.
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