PurposeThe aim of this study was to assess medication adherence and its related factors among elderly people living alone with chronic diseases using a conceptual framework with the Belief about Medicines Questionnaire and the Adherence to Refills and Medication Scale-Korean version.Participants and methodsThis was a cross-sectional study conducted in 3,326 elderly people living alone, who were enrolled in Seongnam Center for Home Health Care in South Korea. They completed validated questionnaires assessing their adherence and beliefs about medication in general.ResultsIn attitudinal analysis using Belief about Medicines Questionnaire, 37.0% of patients were accepting of medication (high necessity with low concerns), 49.7% were ambivalent (high necessity with high concerns), 1.9% were skeptical (low necessity with high concerns), and 11.4% were indifferent (low necessity and low concerns). In multivariable analysis, we found that adherence was related to patients’ beliefs about medication; compared with patients who were accepting of medication, those in the other three attitudinal groups had significantly lower adherence (indifferent, p=0.003; skeptical, p=0.001; ambivalent, p<0.001). Also, low adherence was associated with heavy burden of drug costs (β=0.109; 95% CI 0.03, 0.19), presence of drug side effects (β=0.431; 95% CI 0.11, 0.75), dissatisfaction with medication (β=−0.626; 95% CI −0.77, −0.48), perceiving health status as poor (β=−0.151; 95% CI −0.27, −0.03), and receiving medical aid (β=0.655; 95% CI 0.42, 0.89). Gender, age group, and number of prescribed medication were not associated with medication adherence.ConclusionTo improve medication adherence of elderly living alone, it is essential to identify barriers to adherence, including their concerns and attitudes toward medications. These factors associated with adherence should be considered in further intervention studies.
Digital technology has revolutionized the way we make and experience art today. As technology has been advanced, people are well acquainted with a variety of techniques for video display of visual imagery. People expect the light to be able to paint images that are as much as they can be to the dream world. Lately new media artist create an illusion of being mapping on surface of objects, structures, buildings and displayed in public spaces. A new trend of video mapping technology allow for interactive projection mapping. This study is focused on research on media arts using projection mapping techniques and based on these we produce a media art work "DYMANIC ROOM" through the conceptual development and the technical aspects of interactive video projection mapping.
As technology progresses, people will become familiar with the various techniques for video display of visual imagery. Lately a new trend of video mapping system is being used on objects, structures, buildings and displayed in public spaces to reach a wider audience. This study is focused on research on media arts using projection mapping techniques and introduction of the conceptual development and the technical aspects of video mapping for the project DYMANIC ROOM.
As technology progresses, people expect the light to be able to paint images that are as close as they can be to the real world. People also have the desire to recreate what already exists in reality as a three-dimensional object. This study is focused on research on media art using volumetric display techniques and an artwork using the principle which is concave mirror is reflect light and creating images.
This paper explores the development of the Ecliptic Wall installation, which involves kinesthetic interactions and immersive experiences. Ecliptic Wall, a media art installation that uses interactive media technology, has been developed as both an artistic work and as a designed lighting unit to aid in the research of the natural phenomenon of an eclipse. The interaction technique involves the use of ultrasonic sensors, optical detectors, an LED light, a stepper motor, and a mechanical hardware for generating patterns through an LED light. This work investigates the effects of a moving light, an ambient atmosphere, and the meditative quality of immersive spaces.
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