We present a pilot study quantifying the targeting performance of several modern game input devices. These included a mouse, a game controller, the PS Move and the Kinect. Our study used a 3D first-person shooting game task, based on the ISO 9241-9 experimental paradigm for evaluating pointing devices. Comparison of performance measures indicated that the mouse was best, with the game controller coming in a close second. Performance of the 3D input devices (Move and Kinect) was much worse.
Abstract:In this paper, a coordination method to solve task allocation problems in manufacturing system is proposed. inspired by the ability of the ants to establish the shortest route from their nests to the food source and back, researchers found out that these ants secrete a substance called 'pheromone' and use its trails as a medium for communicating information among each other. The pheromone-based static and dynamic coordination algorithms for task allocation are also presented. Experimental results demonstrate that this method is effective and therefore it can provide a feasible way for dealing with an actual allocation problem of production tasks in manufacturing areas.
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