The problem of plastics is the biggest contributor to waste, because its unexplained nature results in the effect of too much plastic waste which then becomes one of the reasons for its imbalance in nature. The resulting threats ranging from health, damage to ecosystems and many other things are a problem that exists today. The purpose of this prototype is to educate the public about plastic waste processing and also make it easier for people with this Android-based prototype to sell or donate plastic waste to those in need. The method used in this research is design thinking from the beginning of the design to the end, so as to produce a good user experience. From the evaluation results obtained from testing the prototype using the System Usability Scale (SUS) and User Experience Questionnaire (UEQ) with learnability results of 62.5, usability 82.2, SUS score 78.8 and impression of attractiveness group 2.197, perspicuity 2.275, efficiency 2.150, dependability 2.050, stimulation 2.383 , novelty 2,089. The overall test results get good and excellent results.
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