To guide behavior and learn from its consequences, the brain must represent time over many scales. Yet, the neural signals used to encode time in the seconds-to-minute range are not known. The striatum is a major input area of the basal ganglia associated with learning and motor function. Previous studies have also shown that the striatum is necessary for normal timing behavior. To address how striatal signals might be involved in timing, we recorded from striatal neurons in rats performing an interval timing task. We found that neurons fired at delays spanning tens of seconds and that this pattern of responding reflected the interaction between time and the animals' ongoing sensorimotor state. Surprisingly, cells rescaled responses in time when intervals changed, indicating that striatal populations encoded relative time. Moreover, time estimates decoded from activity predicted timing behavior as animals adjusted to new intervals, and disrupting striatal function led to a decrease in timing performance. These results suggest that striatal activity forms a scalable population code for time, providing timing signals that animals use to guide their actions.
Although deep learning has recently increased in popularity, it suffers from various problems including high computational complexity, energy greedy computation, and lack of scalability, to mention a few. In this paper, we investigate an alternative brain-inspired method for data analysis that circumvents the deep learning drawbacks by taking the actual dynamical behavior of biological neural networks into account. For this purpose, we develop a general framework for dynamical systems that can evolve and model a variety of substrates that possess computational capacity. Therefore, dynamical systems can be exploited in the reservoir computing paradigm, i.e., an untrained recurrent nonlinear network with a trained linear readout layer. Moreover, our general framework, called EvoDynamic, is based on an optimized deep neural network library. Hence, generalization and performance can be balanced. The EvoDynamic framework contains three kinds of dynamical systems already implemented, namely cellular automata, random Boolean networks, and echo state networks. The evolution of such systems towards a dynamical behavior, called criticality, is investigated because systems with such behavior may be better suited to do useful computation. The implemented dynamical systems are stochastic and their evolution with genetic algorithm mutates their update rules or network initialization. The obtained results are promising and demonstrate that criticality is achieved. In addition to the presented results, our framework can also be utilized to evolve the dynamical systems connectivity, update and learning rules to improve the quality of the reservoir used for solving computational tasks and physical substrate modeling.
In this paper we described how to build an inexpensive eyetracker and to apply it social inclusion and educational activities in schools. The building of the device includes both the construction of the eye-tracking headset as well as the implementation of the code for translating eye trajectories into output data which can afterwards be analyzed and modeled. The procedure is cheap and can be easily implemented in high-schools and first-years undergraduate courses, to teach specific matters in computer sciences, physical sciences and mathematics. Moreover, we also discuss up to which extension such a cheap device can substitute commercial solutions for promoting social inclusion, particularly to develop empathy in communities by showing the difficulties behind eye-movement languages used by non-verbal paralyzed individuals.
Dynamical systems possess a computational capacity that may be exploited in a reservoir computing paradigm. This paper presents a general representation of dynamical systems which is based on matrix multiplication. That is similar to how an artificial neural network (ANN) would be represented in a deep learning library and its computation would be faster because of the optimized matrix operations that such type of libraries have. Initially, we implement the simplest dynamical system, a cellular automaton. The mathematical fundamentals behind an ANN are maintained, but the weights of the connections and the activation function are adjusted to work as an update rule in the context of cellular automata. The advantages of such implementation are its usage on specialized and optimized deep learning libraries, the capabilities to generalize it to other types of networks and the possibility to evolve cellular automata and other dynamical systems in terms of connectivity, update and learning rules. Our implementation of cellular automata constitutes an initial step towards a more general framework for dynamical systems. Our objective is to evolve such systems to optimize their usage in reservoir computing and to model physical computing substrates. Furthermore, we present promising preliminary results toward the evolution of complex behavior and criticality using genetic algorithm in stochastic elementary cellular automata.
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