Agent-based simulation models can reproduce the interactions between members of an organization or between different organizations in an artificial environment where ''agents'' make decisions and communicate with one another. This article discusses possible applications to core issues in organization science and provides an introductory guide to simulation platforms. Agent-based modeling requires writing computer code, a skill that, if properly mastered, may turn into a career opportunity.
We reconstruct Cohen, March and Olsen's Garbage Can model of organizational choice as an agent-based model. In the original model, the members of an organization can postpone decision-making. We add another means for avoiding making decisions, that of buck-passing difficult problems to colleagues. We find that selfish individual behavior, such as postponing decision-making and buckpassing, does not necessarily imply dysfunctional consequences for the organizational level.The simulation experiments confirm and extend some of the most interesting conclusions of the Garbage Can model: Most decisions are made without solving any problem, organization members face the same old problems again and again, and the few problems that are solved are generally handled at low hierarchical levels. These findings have an implication that was overseen in the original model, namely, that top executives need not be good problem-solvers.
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