The research of this article originated from the reflection on the methods of interior design training after the intervention of new technologies. Due to the wide application of virtual reality technology, it can intuitively display the material, texture, color and other very concrete things of interior design. It helps designers form a good spatial perception ability, thereby solving the problem that traditional design tools cannot solve the problem of insufficient expressiveness of hand drawings and models. However, the designer always pays attention to the description of the details. This kind of interior design usually has a good partial decorative effect. At this time, the internal abstraction order is often ignored by us. As a result, there is a contradiction between the concrete perception and the abstract order, and the effect of interior design based on VR technology is out of touch. Therefore, how to harmonize and unify the concrete perception and abstract order of interior design based on virtual reality technology is my focus. In this paper, the assembly method is applied to the interior design involving virtual reality technology. Through the operability, repeatability, and strong logic of the assembly method, the contradiction between the above-mentioned concrete perception and the abstract order is solved, and the application of virtual reality technology is realized.
Background The renovation design of the teaching building of Design College of South China University of Technology needs to achieve the design objectives of function replacement, space reorganization and improvement of space quality. Problem The space utilization rate of the existing teaching building is low, which cannot meet the teaching efficiency; and because the teaching building was originally used as a public classroom which is a teaching space without college characteristics. Technology This paper summarizes the influencing factors by means of literature inquiry, field investigation and interviews, and uses Interpretative Structural Model (ISM) to analyze the hierarchical relationship among the factors obtained in the investigation, so as to help people understand the logical relationship within the complex system at a more hierarchical level through this method. Target With the help of this method, the key factors affecting the renovation design of teaching buildings are summarized, and the ISM is constructed to provide guidance for an effective solution strategy. Conclusion the ISM method is used to extract the relevant design elements and form the design model of the system, which provides a useful reference for the smooth implementation of the reform project.
The research in this paper originates from a rethinking of interior design training method after involving new technology in it. Due to the extensive application of VR technology, the spatial logic, morphological composition, texture organization, and furniture styles of interior design are displayed intuitively by virtue of its three characteristics such as immersion, interactivity and imagination. This technology can help designers forming good spatial perception ability and solve the problem of insufficient expressiveness of traditional design aids freehand sketching and models. But students pay more attention to the perception of specific information, such as the choice of materials, furniture styles, lighting effects, etc. Such interior design often has good local decoration effects, but the overall order and effect of the entire interior design is not so ideal, such as the inconsistent styles, chaotic lighting effects, and unreasonable material mix. How to deal with the new contradictions brought by using VR technology to resolve interior design perception problem becomes the focus of consideration. The idea of kit-of-parts was born from the unremitting exploration of space topics by the modernist architecture movement. This training method has been passed down from the 1950s to the present. In a series of exploration made by Chinese and foreign universities, a set of mature, stable and unique teaching system was gradually formed. As an effective space design exercise, kit-of-parts training method has been successfully applied in the basic teaching of architectural design. Its characteristics of abstraction, preset elements, and component operation make the study of spatial forms concerned in more targeted way and help to complete a complicated design process in clearer and more intuitive way and can effectively assist in cultivating logical design thinking and rational design decision making ability. In view of this, this paper attempts to transplant the kit-of-parts training method into interior design, and proposes corresponding improvement strategies for solving a series of problems that the interior design faces in space research and guiding the design practice. The first part of this paper focuses on the problem of contradiction between specific perception and overall order when VR technology is involved in interior design; the second part analyzes the reasons for the contradiction through literature review and case studies, whether it is available to solve this problem in the existing interior design method and explores new methods for solving the problem; the third part analyzes the feasibility of applying kit-of-parts training method to interior design, and discusses the specific method for transplanting kit-of-parts training method in the VR technology involved interior design; the fourth part makes exploration and practice on specific project on the basis of the strategy proposed on the basis of the kit-of-parts training method and taking VR technology as the main means to deliberate the design s...
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