In this paper, we present a system that allows visually impaired people to autonomously navigate in an unknown indoor and outdoor environment. The system, explicitly designed for low vision people, can be generalized to other users in an easy way. We assume that special landmarks are posed for helping the users in the localization of pre-defined paths. Our novel approach exploits the use of both the inertial sensors and the camera integrated into the smartphone as sensors. Such a navigation system can also provide direction estimates to the tracking system to the users. The success of out approach is proved both through experimental tests performed in controlled indoor environments and in real outdoor installations. A comparison with deep learning methods has been presented.INDEX TERMS Navigation, Kalman filtering, visually impaired, computer vision, dead reckoning.
Acoustic underwater channels are very challenging, because of limited bandwidth, long propagation delays, extended multipath, severe attenuation, rapid time variation and large Doppler shifts. A plethora of underwater communication techniques have been developed for dealing with such a complexity, mostly tailoring specific applications scenarios which can not be considered as one-size-fits-all solutions. Indeed, the design of environment-specific solutions is especially critical for modulations with high spectral efficiency, which are very sensitive to channel characteristics. In this paper, we design and implement a software-defined modem able to dynamically estimate the acoustic channel conditions, tune the parameters of a OFDM modulator as a function of the environment, or switch to a more robust JANUS/FSK modulator in case of harsh propagation conditions. The temporal variability of the channel behavior is summarized in terms of maximum delay spread and Doppler spread. We present a very efficient solution for deriving these parameters and discuss the limit conditions under which the OFDM modulator can work. In such scenarios, we also calibrate the prefix length and the number of sub-carriers for limiting the inter-symbol interference and signal distortions due to the Doppler effect. We validate our estimation and adaptation techniques by using both a custom-made simulator for time-varying underwater channels and the well-known Watermark simulator, as well as real in field experiments. Our results show that, for many practical cases, a dynamic adjustment of the prefix length and number of sub-carriers may enable the utilization of OFDM modulations in underwater communications, while in harsher environments JANUS can be used as a fall-back modulation.
Abstract-Balancing energy demand and production is becoming a more and more challenging task for energy utilities. This is due to a number of different reasons among which the larger penetration of renewable energies which are more difficult to predict and the meagre availability of financial resources to upgrade the existing power grid. While the traditional solution is to dynamically adapt energy production to follow the timevarying demand, a new trend is to drive the demand itself by means of Direct Load Control (DLC).In this paper we consider a scenario where DLC functionalities are deployed at a large set of small deferrable energy loads, like appliances of residential users. The required additional intelligence and communication capabilities may be introduced through smart plugs, without the need to replace older "dumb" appliances. Smart plugs are inserted between the appliances plugs and the power sockets and directly connected to the Internet. An open software architecture allows to abstract the hardware sensors and actuators integrated in the plug and to easily program different load control applications.
In this paper, we present an innovative cyber physical system for indoor and outdoor localization and navigation, based on the joint utilization of dead-reckoning and computer vision techniques on a smartphone-centric tracking system. The system is explicitly designed for visually impaired people, but it can be easily generalized to other users, and it is built under the assumption that special reference signals, such as colored tapes, painted lines, or tactile paving, are deployed in the environment for guiding visually impaired users along predefined paths. Differently from previous works on localization, which are focused only on the utilization of inertial sensors integrated into the smartphones, we exploit the smartphone camera as an additional sensor that, on one side, can help the visually impaired user to identify the paths and, on the other side, can provide direction estimates to the tracking system. We demonstrate the effectiveness of our approach, by means of experimental tests performed in a real outdoor installation and in a controlled indoor environment.
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