The research work focuses on people with dementia of the Alzheimer's type, since, among the types of dementia, this is the most common worldwide. In Peru, more than 200 thousand adults over 60 years of age suffer from this disease and many others who still do not know it or are in its initial stage. Therefore, it was decided to create a prototype of a mobile application with memory games, riddles, reminders and different types of physical activities to perform during the day. The scrum methodology was implemented to promote good practices for team and collaborative work, in terms of us phases from inception to launch of the product which is the mobile application. In addition, balsamiq was used as a prototype design tool. And so the objective of creating the prototype for its development was achieved. The goal of creating the prototype for the application was achieved. Positive results were obtained in terms of user and customer satisfaction. This will allow the benefit of adults for the improvement of cognitive ability, being able to perform their daily activities in the best way and socializing with family and friends.
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