Abstract-The ability of a robot team to reconfigure itself is useful in many applications: for metamorphic robots to change shape, for swarm motion towards a goal, for biological systems to avoid predators, or for mobile buoys to clean up oil spills. In many situations, auxiliary constraints, such as connectivity between team members or limits on the maximum hop-count, must be satisfied during reconfiguration. In this paper, we show that both the estimation and control of the graph connectivity can be accomplished in a decentralized manner. We describe a decentralized estimation procedure that allows each agent to track the algebraic connectivity of a time-varying graph. Based on this estimator, we further propose a decentralized gradient controller for each agent to maintain global connectivity during motion.
Agents operating in the real world often have limited time available for planning their next actions. Producing optimal plans is infeasible in these scenarios. Instead, agents must be satisfied with the best plans they can generate within the time available. One class of planners well-suited to this task are anytime planners, which quickly find an initial, highly suboptimal plan, and then improve this plan until time runs out. A second challenge associated with planning in the real world is that models are usually imperfect and environments are often dynamic. Thus, agents need to update their models and consequently plans over time. Incremental planners, which make use of the results of previous planning efforts to generate a new plan, can substantially speed up each planning episode in such cases. In this paper, we present an A^*-based anytime search algorithm that produces significantly better solutions than current approaches, while also providing suboptimality bounds on the quality of the solution at any point in time. We also present an extension of this algorithm that is both anytime and incremental. This extension improves its current solution while deliberation time allows and is able to incrementally repair its solution when changes to the world model occur. We provide a number of theoretical and experimental results and demonstrate the effectiveness of the approaches in a robot navigation domain involving two physical systems. We believe that the simplicity, theoretical properties, and generality of the presented methods make them well suited to a range of search problems involving dynamic graphs.
We study the visibility-based pursuit-evasion problem, in which one or more searchers must move through a given environment so as to guarantee detection of any and all evaders, which can move arbitrarily fast. Our goal is to develop techniques for coordinating teams of robots to execute this task in application domains such as clearing a building, for reasons of security or safety. To this end, we introduce a new class of searcher, the φ-searcher, which can be readily instantiated as a physical mobile robot. We present a detailed analysis of the pursuit-evasion problem using φ-searchers. We present the first complete search algorithm for a single φ-searcher, show how this algorithm can be extended to handle multiple searchers, and give examples of computed trajectories.
Abstract-The exploration problem is a central issue in mobile robotics. A complete coverage is not practical if the environment is large with a few small hotspots, and the sampling cost is high. So, it is desirable to build robot teams that can coordinate to maximize sampling at these hotspots while minimizing resource costs, and consequently learn more accurately about properties of such environmental phenomena. An important issue in designing such teams is the exploration strategy. The contribution of this paper is in the evaluation of an adaptive exploration strategy called Adaptive Cluster Sampling (ACS), which is demonstrated to reduce the resource costs (i.e., mission time and energy consumption) of a robot team, and yield more information about the environment by directing robot exploration towards hotspots. Due to the adaptive nature of the strategy, it is not obvious how the sampled data can be used to provide unbiased, low-variance estimates of the properties. This paper therefore discusses how estimators that are Rao-Blackwellized can be used to achieve low error. This paper also presents the first analysis of the characteristics of the environmental phenomena that favor the ACS strategy and estimators. Quantitative experimental results in a mineral prospecting task simulation show that our approach is more efficient in exploration by yielding more minerals and information with fewer resources and providing more precise mineral density estimates than previous methods.
Predictive state representations (PSRs) have recently been proposed as an alternative to partially observable Markov decision processes (POMDPs) for representing the state of a dynamical system (Littman et al., 2001). We present a learning algorithm that learns a PSR from observational data. Our algorithm produces a variant of PSRs called transformed predictive state representations (TPSRs). We provide an efficient principal-components-based algorithm for learning a TPSR, and show that TPSRs can perform well in comparison to Hidden Markov Models learned with Baum-Welch in a real world robot tracking task for low dimensional representations and long prediction horizons.
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