A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simplified to run efficiently. The resulting new image quality model was inserted into an image synthesis program by first modifying the rendering algorithm so that it computed a wavelet representation. In addition to allowing image quality to be determined as the image was generated, the wavelet representation made it possible to use statistical information about the spatial frequency distribution of natural images to estimate values where samples were yet to be taken. Tests on the image synthesis algorithm showed that it correctly handled achromatic and chromatic spatial detail and that it was able predict and compensate for masking effects. The program was also shown to produce images of equivalent visual quality while using different rendering techniques.
Accurate simulation of light propagation within an environment and perceptually based imaging techniques are necessary for the creation of realistic images. A physical experiment that verifies the simulation of reflected light intensities for diffuse environments was conducted. Measurements of radiant energy flux densities are compared with predictions using the radiosity method for those physical environments.By using color science procedures the results of the light model simulation are then transformed to produce a color television image. The final image compares favorably with the original physical model. The experiment indicates that, when the physical model and the simulation were viewed through a view camera, subjects could not distinguish between them. The results and comparison of both test procedures are presented within this paper.
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