Purpose -This article opens the special issue of the journal Online Information Review on Open Knowledge Management in Higher Education. Its aim is to review the concept and extension of the movement or philosophy of Open Knowledge in universities and Higher Education institutions. Findings -For each of the four areas mentioned above, milestones and the most significant projects will be presented, showing how they are promoting publication and information transmission in an open environment, without restrictions and favouring knowledge dissemination in all fields.Originality/value -Open Knowledge is an approach which, though having some controversy is growing relentlessly as cultural and scientific dissemination leave behind any other interests or economic models. International organizations and governments are gradually embracing Open Knowledge as the way to share scientific advances with society and as an international cooperation measure to favour development in third-world countries.
According to the Global Gender Gap Report 2020, most of the countries have achieved gender parity in educational attainment. Furthermore, Latin America and Europe have more women than men enrolled in tertiary education. The problem arises when those numbers are analysed by degree studies. There is a gender gap in science, technology, engineering and mathematics (STEM), with a low number of women enrolled in those programs and even lower numbers of graduates. The universities have a key role to steer new conceptions and understanding of the females in STEM. The higher education institutions have to define measures and policies to reduce the gender gap in the careers of the future. This work aims to provide a proposal to analyse the gender equality gap in STEM as a first step to define gender equality action plans focused on processes of attraction, access and retention and guidance in STEM programs. The proposal was applied in ten Latin American universities from Chile,
The design and development of information dashboards are not trivial. Several factors must be accounted; from the data to be displayed to the audience that will use the dashboard. However, the increase in popularity of these tools has extended their use in several and very different contexts among very different user profiles. This popularization has increased the necessity of building tailored displays focused on specific requirements, goals, user roles, situations, domains, etc. Requirements are more sophisticated and varying; thus, dashboards need to match them to enhance knowledge generation and support more complex decision-making processes. This sophistication has led to the proposal of new approaches to address personal requirements and foster individualization regarding dashboards without involving high quantities of resources and long development processes. The goal of this work is to present a systematic review of the literature to analyze and classify the existing dashboard solutions that support tailoring capabilities and the methodologies used to achieve them. The methodology follows the guidelines proposed by Kitchenham and other authors in the field of software engineering. As results, 23 papers about tailored dashboards were retrieved. Three main approaches were identified regarding tailored solutions: customization, personalization, and adaptation. However, there is a wide variety of employed paradigms and features to develop tailored dashboards. The present systematic literature review analyzes challenges and issues regarding the existing solutions. It also identifies new research paths to enhance tailoring capabilities and thus, to improve user experience and insight delivery when it comes to visual analysis.
Nowadays, companies are demanding better‐prepared professionals to succeed in a digital society, and the acquisition of Science, Technology, Engineering, Arts, and Mathematics (STEAM)‐related competencies is a key issue. One of the main problems in this sense is how to integrate STEAM into the current educational curricula. This is not something related to a subject or educational trend but rather to new methodological approaches that can engage students. In this sense, such active methodologies that apply mechatronics and robotics could be an interesting path to pursue. Given this context, the first necessary task in evaluating the potential of this approach is to understand the landscape of the application of robotics and mechatronics in STEAM Education and how active methodologies are applied in this sense. To carry out this analysis in a systematic and replicable manner, it is necessary to follow a methodology. In this case, the researchers employ a systematic mapping review. This paper presents this process and its main findings. Fifty‐four studies have been selected out of 242 total studies analyzed. From these, beyond obtaining a clear vision of the STEAM landscape regarding project topics, we can also conclude that robotics and physical devices have been applied successfully with collaborative methodologies in STEAM Education. Regarding conclusions, this paper shows that robotics and mechatronics applied with active methodologies is to be a good means to engage students in STEAM disciplines and thus aid the acquisition of what is commonly known as “21st‐century skills.”
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