Clustering is crucial for many computer vision applications such as robust tracking, object detection and segmentation. This work presents a real-time clustering technique that takes advantage of the unique properties of eventbased vision sensors. Since event-based sensors trigger events only when the intensity changes, the data is sparse, with low redundancy. Thus, our approach redefines the well-known mean-shift clustering method using asynchronous events instead of conventional frames. The potential of our approach is demonstrated in a multi-target tracking application using Kalman filters to smooth the trajectories. We evaluated our method on an existing dataset with patterns of different shapes and speeds, and a new dataset that we collected. The sensor was attached to the Baxter robot in an eye-in-hand setup monitoring real-world objects in an action manipulation task. Clustering accuracy achieved an F-measure of 0.95, reducing the computational cost by 88% compared to the frame-based method. The average error for tracking was 2.5 pixels and the clustering achieved a consistent number of clusters along time.
Looking at a person's hands one often can tell what the person is going to do next, how his/her hands are moving and where they will be, because an actor's intentions shape his/her movement kinematics during action execution. Similarly, active systems with real-time constraints must not simply rely on passive video-segment classification, but they have to continuously update their estimates and predict future actions. In this paper, we study the prediction of dexterous actions. We recorded from subjects performing different manipulation actions on the same object, such as "squeezing", "flipping", "washing", "wiping" and "scratching" with a sponge. In psychophysical experiments, we evaluated human observers' skills in predicting actions from video sequences of different length, depicting the hand movement in the preparation and execution of actions before and after contact with the object. We then developed a recurrent neural network based method for action prediction using as input patches around the hand. We also used the same formalism to predict the forces on the finger tips using for training synchronized video and force data streams. Evaluations on two new datasets show that our system closely matches human performance in the recognition task, and demonstrate the ability of our algorithms to predict real-time what and how a dexterous action is performed.
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