Monte-Carlo Tree Search (MCTS) techniques are essentially known for their performance on turn-based games, such as Go, for which players have considerable time for choosing their moves. In this paper, we apply MCTS to the game of Tron, a simultaneous real-time two-player game. The fact that players have to react fast and that moves occur simultaneously creates an unusual setting for MCTS, in which classical selection policies such as UCB1 may be suboptimal. In this paper, we perform an empirical comparison of a wide range of selection policies for MCTS applied to Tron, with both deterministic policies (UCB1, UCB1-Tuned, UCB-V, UCB-Minimal, OMC-Deterministic, MOSS) and stochastic policies (ǫngreedy, EXP3, Thompson Sampling, OMC-Stochastic, PBBM).From the experiments, we observe that UCB1-Tuned has the best behavior shortly followed by UCB1. Even if UCB-Minimal is ranked fourth, this is a remarkable result for this recently introduced selection policy found through automatic discovery of good policies on generic multi-armed bandit problems. We also show that deterministic policies perform better than stochastic ones for this problem. õóôrírðòóïrííõðròlíîl¨ïíXììîìíî/ îðî
Direct policy search (DPS) and look-ahead tree (LT) policies are two widely used classes of techniques to produce high performance policies for sequential decision-making problems. To make DPS approaches work well, one crucial issue is to select an appropriate space of parameterized policies with respect to the targeted problem. A fundamental issue in LT approaches is that, to take good decisions, such policies must develop very large look-ahead trees which may require excessive online computational resources. In this paper, we propose a new hybrid policy learning scheme that lies at the intersection of DPS and LT, in which the policy is an algorithm that develops a small look-ahead tree in a directed way, guided by a node scoring function that is learned through DPS. The LT-based representation is shown to be a versatile way of representing policies in a DPS scheme, while at the same time, DPS enables to significantly reduce the size of the look-ahead trees that are required to take high-quality decisions.We experimentally compare our method with two other state-of-the-art DPS techniques and four common LT policies on four benchmark domains and show that it combines the advantages of the two techniques from which it originates. In particular, we show that our method: (1) produces overall better performing policies than both pure DPS and pure LT policies, (2) requires a substantially smaller number of policy evaluations than other DPS techniques, (3) is easy to tune and (4) results in policies that are quite robust with respect to perturbations of the initial conditions.
Disulfide bridges strongly constrain the native structure of many proteins and predicting their formation is therefore a key sub-problem of protein structure and function inference. Most recently proposed approaches for this prediction problem adopt the following pipeline: first they enrich the primary sequence with structural annotations, second they apply a binary classifier to each candidate pair of cysteines to predict disulfide bonding probabilities and finally, they use a maximum weight graph matching algorithm to derive the predicted disulfide connectivity pattern of a protein. In this paper, we adopt this three step pipeline and propose an extensive study of the relevance of various structural annotations and feature encodings. In particular, we consider five kinds of structural annotations, among which three are novel in the context of disulfide bridge prediction. So as to be usable by machine learning algorithms, these annotations must be encoded into features. For this purpose, we propose four different feature encodings based on local windows and on different kinds of histograms. The combination of structural annotations with these possible encodings leads to a large number of possible feature functions. In order to identify a minimal subset of relevant feature functions among those, we propose an efficient and interpretable feature function selection scheme, designed so as to avoid any form of overfitting. We apply this scheme on top of three supervised learning algorithms: k-nearest neighbors, support vector machines and extremely randomized trees. Our results indicate that the use of only the PSSM (position-specific scoring matrix) together with the CSP (cysteine separation profile) are sufficient to construct a high performance disulfide pattern predictor and that extremely randomized trees reach a disulfide pattern prediction accuracy of on the benchmark dataset SPX, which corresponds to improvement over the state of the art. A web-application is available at http://m24.giga.ulg.ac.be:81/x3CysBridges.
We formalize the problem of Structured Prediction as a Reinforcement Learning task. We first define a Structured Prediction Markov Decision Process (SP-MDP), an instantiation of Markov Decision Processes for Structured Prediction and show that learning an optimal policy for this SP-MDP is equivalent to minimizing the empirical loss. This link between the supervised learning formulation of structured prediction and reinforcement learning (RL) allows us to use approximate RL methods for learning the policy. The proposed model makes weak assumptions both on the nature of the Structured Prediction problem and on the supervision process. It does not make any assumption on the decomposition of loss functions, on data encoding, or on the availability of optimal policies for training. It then allows us to cope with a large range of structured prediction problems. Besides, it scales well and can be used for solving both complex and large-scale real-world problems. We describe two series of experiments. The first one provides an analysis of RL on classical sequence prediction benchmarks and compares our approach with state-of-the-art SP algorithms. The second one introduces a tree transformation problem where most previous models fail. This is a complex instance of the general labeled tree mapping problem. We show that RL exploration is effective and leads to successful results on this challenging task. This is a clear confirmation that RL could be used for large size and complex structured prediction problems.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.