PurposeThe purpose of this paper is to present the first part of three inter‐related studies investigating the use and usability of e‐books in higher education based on experiments conducted at the University of Strathclyde.Design/methodology/approachA self‐selected sampling method was employed from undergraduate and postgraduate instructional students registered with the University of Strathclyde for academic year 2005/2006. An announcement email was posted to the student web portal for a period of three weeks inviting them to participate in the survey.FindingsThis survey found that e‐book awareness and the level of e‐book usage amongst students was lower than anticipated: 57 per cent of students were not aware of the availability of e‐books from the library and 60 per cent of them had not used an e‐book. Non‐users commented that e‐books were not widely advertised or promoted. Despite the low levels of e‐book awareness and usage non‐e‐book users indicated their desire to learn more about e‐books.Research limitations/implicationsThis survey was dependent on self‐selection and, therefore, there was no central control over the sample profile (e.g. gender, level of studies, academic discipline); hence, generalisation of the results should be treated with caution.Practical implicationsThis survey is beneficial in terms of obtaining a better understanding of e‐book usage among students and the reasons why students do, and do not, use e‐books. The findings should be of value to academic libraries in terms of emphasising the need to increase e‐book awareness and usage amongst students.Originality/valueThe findings should be of value to academic libraries in terms of emphasising the need to increase e‐book awareness and usage amongst students.
This paper considers the EBONI (Electronic Books ON-screen Interface) Project's research into the importance of the user when designing electronic textbooks [1]. The results of the Visual Book (Landoni, 1997) and the WEB Book (Wilson, 1999) experiments, which explored design aspects of ebooks and provide a backdrop to EBONI's research, are presented. EBONI's methodology and evaluations, involving over 200 students, lecturers and researchers in UK Higher Education, are described, and the findings discussed. It is proposed that, while aspects of paper books such as tables of contents, indexes and typography should be retained, books delivered electronically should also adapt to fit the new medium through use of hypertext, search engines and multimedia. In terms of the design of ebook hardware, issues such as size and weight, display technology and functionality are of primary importance to users. These findings have been presented to creators of educational digital content in the form of a set of Electronic Textbook Design Guidelines [2].
This paper describes a series of three evaluations of electronic textbooks on the Web, which focused on assessing how appearance and design can affect users' sense of engagement and directness with the material. The EBONI Project's methodology for evaluating electronic textbooks is outlined and each experiment is described, together with an analysis of results. Finally, some recommendations for successful design are suggested, based on an analysis of all experimental data. These recommendations underline the main findings of the evaluations: that users want some features of paper books to be preserved in the electronic medium, while also preferring electronic text to be written in a scannable style.
Purpose - The main objective of this paper is to review work on the usability and impact of digital libraries. Design/methodology/approach - Work on the usability and impact of digital libraries is reviewed. Specific studies on the usability and impact of digital libraries in specific domains are also discussed in order to identify general and specific usability and impact measures. Findings - The usability studies reviewed in this paper show that a number of approaches have been used to assess usability. In addition to the technical aspects of digital library design (e.g. architecture, interfaces and search tools), there are a number of usability issues such as globalisation, localisation, language, culture issues, content and human information behaviour. Digital libraries should, however, be evaluated primarily with respect to their target users, applications and contexts. Research limitations/implications - Although a digital library evaluation study may have several objectives, ranging from the evaluation of its design and architecture to the evaluation of its usability and its impact on the target users, this paper focuses on usability and impact. Originality/value - This paper provides insights into the state-of-the art in relation to the usability and impact of digital libraries
Purpose-This study seeks to evaluate a selection of second-generation ebook readers in order to determine which devices deliver the best experience for the user, in terms of functionality and overall experience. The technical and physical elements of the devices are also compared. Design/methodology/approach-This paper starts with a brief discussion of the current ebook marketplace, and previous studies that evaluate ebook readers. It then reports on a study in which 33 Master's students from an Information and Library Studies course were each given an ebook reader and asked to complete a task designed to engage them with the device. The participants then evaluated the devices by completing a questionnaire. A discussion of the results of the study and implications for the development of ebook reading devices follows. Findings-Although some issues, specifically size, weight, and screen quality, have been addressed in the new generation of ebook readers, some residual dissatisfaction remains. The participants in the study preferred to use devices with which they were familiar. Originality/value-This study provides guidance on the usability of ebook readers and provides insights into the future of ebook reading devices. It will be of benefit to information professionals seeking to utilise ebook reading devices, and to designers of ebook readers.
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