Software testing outsourcing appears to be the best alternative to acquire better software quality with competent ratification by extrinsic parties who have the capability to do it. Through the effort, organizations are peeking to promising benefits constitute in it such as current testing technology, experts, an abridgment of the project's duration and more concentration on the main organisation's activity. Along with these benefits, one important reason that encourages the decision is optimization of cost expenditure, which the strategy is perceived as a good move for a competitive organization. However, implementing such preference eventually results in a different outcome. Organizations have to bear the higher cost and incur losses of cost deviation from the expected estimation. The conflicting between cost and benefits raises an important concern of striving better cost estimation for such projects. This paper aims to address this interest by analyzing the existing literature in order to identify the contributing factors towards better cost estimation for software testing outsourcing project-context. The analysis is done using the content analysis method. The results could be divided into two categories; which are the cost items and contributing factors. Cost items consist of direct cost and indirect cost, which refers to the expenses for the project. While the contributing factors consist of people and environment, which are needed to produce accurate cost estimation. The findings provide an insight to excogitate attentively the essentials in the endeavor of improving the exactitude of cost estimation for software testing outsourcing project.
Software testing outsourcing is becoming attractive among organisations that desire to gain high quality products within reasonable cost while allowing testing experts to assure its quality. Despite these promising advantages however, organisations have yet to learn the factors that contribute to such projects’ success. The necessary planning and actions could not thus be taken towards the effort. Consequently, software testing outsourcing projects still fail. This study aimed to address this concern by collating the factors from previous research. The investigation continued by confirming the factors besides discovering other relevant factors from software testing practitioners. This study adopted qualitative approach where it employed semi-structured interviews involving five practitioners, who represented both client and vendor. The data were analysed using content analysis. The results show that there are two aspects to be considered, namely Process and People. The former contains nine factors and the latter comprises four factors. Each factor has specific elements, which delineates the characteristics or roles that it owns. The findings provide practitioners with understanding of conducting software testing outsourcing projects effectively.
Mobile learning applications have created new learning opportunities which lead to the transition from traditional learning to modern learning, thus enhancing individuals’ learning experiences. Mobile learning applications that come with good and effective user interface allow users to be aware and mindful about the subject matter. This enables users to fully optimise the applications for learning purposes. In order to develop an effective mobile learning application, the user interface should take into account the requirements of its users for mobile learning. Children in particular are immature learners and mobile users, whose characteristics and insights are not quite the same as the adults. To date, there are design guidelines for mobile learning applications, however they are not specifically intended for children. In fact, the existing design guidelines are mostly targeted for desktop applications which are not suitable for mobile learning applications. Therefore, this study aimed to address this concern by identifying the design elements that are required for creating user interface of mobile learning applications for children. This study adopted the qualitative approach that comprises three main activities; Theoretical Study, Prototype Development and Expert Evaluation. The data were analysed using content analysis method. The guideline consists of eight design elements with their respective essential characteristics. The elements are Navigation, Text, Image and Icon, Audio, Content, Colour, Input/Output Support, and Feedback. The guideline could be used by designers to design an effective user interface for mobile learning applications specifically for children
Requirements change has been regarded as a substantial risk in software development projects. The factors that contribute to the risk are identified through impact analysis, which later determine the planning of the change implementation. The analysis is however not straightforward as the risk factors that constitute requirements change implementation is currently not much explored. This paper identifies the risk factors by firstly collating them qualitatively through a review of related work and a focus group study. The factors are then confirmed quantitatively through a survey in which data is analysed by using Partial Least Squares Structural Equation Modelling (PLS-SEM). The survey comprise of 276 practitioners from software industry who are involved in the impact analysis. The results indicate that User, Project Team, Top Management, Third Party, Organisation, Identification of Change, Existing Product and Planning of Change Implementation are the significant risk factors in planning of requirements change implementation.
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