Indonesian people's knowledge about the history of kingdoms in Indonesia was decreased. Now the existence of history books was shifted by the rapid development of technology. Realized this, many educational institutions were involved in technology to their learning media. To support that, the writer will use technology to create a learning media, named 3D short animated films. This kind of film turned out to attract the publics' attention, ranging from children to adolescents. The animated film will be designed with the theme of the first Islamic kingdom in Indonesia, named the Samudra Pasai kingdom with a duration of approximately 3 minutes. this animated film was made by Blender software version 2.79. The design of this animation aims to increase knowledge as well as learning media for students about the history of the Indonesian people, especially the history of Samudra Pasai kingdom.
Penelitian ini bertujuan untuk menghasilkan suatu program yang dapat menentukan kebutuhan sekolah secara otomatis berdasarkan Standar Nasional Pendidikan. Program ini dibuat dengan cara merangkum aturan – aturan yang telah ditetapkan oleh badan Standar Nasional Pendidikan dan dibuat melalui Microsoft Excel. Data yang dibutuhkan adalah jumlah siswa dalam satu sekolah. Dengan menginputkan jumlah siswa, maka secara otomatis akan menghasilkan semua kebutuhan sekolah yang diperlukan. Hasil penelitian ini berupa grafik kebutuhan proses bisnis sekolah. Semakin banyak jumlah siswa dalam satu sekolah, maka akan semakin banyak pula kebutuhan sekolah yang diperlukan. Baik kebutuhan sarana dan prasarana maupun luas sekolah begitu pula mengenai masalah dana.
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