Cognitive radios (CRs) have a great potential to improve spectrum utilization by enabling users to access the spectrum dynamically without disturbing licensed primary radios (PRs). A key challenge in operating these radios as a network is how to implement an efficient medium access control (MAC) mechanism that can adaptively and efficiently allocate transmission powers and spectrum among CRs according to the surrounding environment. Most existing works address this issue via sub-optimal heuristic approaches or centralized solutions. In this paper, we propose a novel joint power/channel allocation scheme that improves the performance through a distributed pricing approach. In this scheme, the spectrum allocation problem is modeled as a non-cooperative game, with each CR pair acting as a player. A price-based iterative water-filling (PIWF) algorithm is proposed, which enables CR users to reach a good Nash equilibrium (NE). This PIWF algorithm can be implemented distributively with CRs repeatedly negotiating their best transmission powers and spectrum. Simulation results show that the social optimality of the NE solution is dramatically improved through pricing. Depending on the different orders according to which CRs take actions, we study sequential and parallel versions of the PIWF algorithm. We show that the parallel version converges faster than the sequential version. We then propose a corresponding MAC protocol to implement our resource management schemes. The proposed MAC allows multiple CR pairs to be first involved in an admission phase, then iteratively negotiate their transmission powers and spectrum via control-packet exchanges. Following the negotiation phase, CRs proceed concurrently with their data transmissions. Simulations are used to study the performance of our protocol and demonstrate its effectiveness in terms of improving the overall network throughput and reducing the average power consumption.
A meta-analysis was conducted to assess the effect of omega-3 fatty acid supplementation (n-3 PUFAs) in lowering liver fat, liver enzyme (alanine aminotransferase (ALT), aspartate aminotransferase (AST), and gamma-glutamyltransferase (GGT) levels), and blood lipids (triglyceride (TG), total cholesterol (TC), high density lipoprotein (HDL), and low density lipoprotein (LDL)) in patients with nonalcoholic fatty liver disease (NAFLD) or nonalcoholic steatohepatitis (NASH). Methods. MEDLINE/PubMed, EMBASE, the Cochrane Central Register of Controlled Trials, CINAHL, Science Citation Index (ISI Web of Science), Chinese Biomedical Literature Database (CBM), and Chinese National Knowledge Infrastructure (CNKI) were searched for relevant randomized controlled trials on the effects of n-3 polyunsaturated fatty acids (PUFAs) in patients with NAFLD from inception to May 2015. Ten studies were included in this meta-analysis. Results. 577 cases of NAFLD/NASH in ten randomized controlled trials (RCTs) were included. The results of the meta-analysis showed that benefit changes in liver fat favored PUFA treatment, and it was also beneficial for GGT, but it was not significant on ALT, AST, TC, and LDL. Conclusions. In this meta-analysis, omega-3 PUFAs improved liver fat, GGT, TG, and HDL in patients with NAFLD/NASH. Therefore, n-3 PUFAs may be a new treatment option for NAFLD.
Two azafulgides were synthesized and their crystal structures determined by a single crystal X‐ray diffraction analysis. The substances crystallized in the following symmetries and cell parameters. C23H19NO3(2): triclinic space group P&1bar; with a = 7.243(2). b = 10.981(6) and c = 12.672(8)Å, α = 80.40(5)°, β = 75.58(4)° and γ = 77.32(3)° Z = 2; C19H19NO3(1): orthogonal space group C2v9‐Pmc21 with a = 8.079(8), b = 12.752(9) and c = 15.752(13)Å, Z=4. The calculated densities are 1.26 and 1.27 g/cm3 respectively for 2 and 1. The crystal structures were determined by direct methods. The least‐squares refinement led to R values of 0.044 and 0.058 for 2 and 1 for 2738 and 952 reflections with I > 3σ‐(I) respectively.
Abstract-Cognitive radios (CRs) have a great potential to improve spectrum utilization by enabling users to access the spectrum dynamically without disturbing licensed primary radios (PRs). A key challenge in operating these radios as a network is how to implement an efficient medium access control (MAC) mechanism that can adaptively and efficiently allocate transmission powers and spectrum among CRs according to the surrounding environment. Most existing works address this issue via sub-optimal heuristic approaches or centralized solutions. In this paper, we propose a novel joint power/channel allocation scheme that improves the performance through a distributed pricing approach. In this scheme, the spectrum allocation problem is modeled as a non-cooperative game, with each CR pair acting as a player. A price-based iterative water-filling (PIWF) algorithm is proposed, which enables CR users to reach a good Nash equilibrium (NE). This PIWF algorithm can be implemented distributively with CRs repeatedly negotiating their best transmission powers and spectrum. Simulation results show that the social optimality of the NE solution is dramatically improved through pricing. Depending on the different orders according to which CRs take actions, we study sequential and parallel versions of the PIWF algorithm. We show that the parallel version converges faster than the sequential version. We then propose a corresponding MAC protocol to implement our resource management schemes. The proposed MAC allows multiple CR pairs to be first involved in an admission phase, then iteratively negotiate their transmission powers and spectrum via control-packet exchanges. Following the negotiation phase, CRs proceed concurrently with their data transmissions. Simulations are used to study the performance of our protocol and demonstrate its effectiveness in terms of improving the overall network throughput and reducing the average power consumption.
Compared to transmission systems based on shafts and gears, tendon-driven systems offer a simpler and more dexterous way to transmit actuation force in robotic hands. However, current tendon fibers have low toughness and suffer from large friction, limiting the further development of tendon-driven robotic hands. Here, we report a super tough electro-tendon based on spider silk which has a toughness of 420 MJ/m 3 and conductivity of 1,077 S/cm. The electro-tendon, mechanically toughened by single-wall carbon nanotubes (SWCNTs) and electrically enhanced by PEDOT:PSS, can withstand more than 40,000 bendingstretching cycles without changes in conductivity. Because the electro-tendon can simultaneously transmit signals and force from the sensing and actuating systems, we use it to replace the single functional tendon in humanoid robotic hand to perform grasping functions without additional wiring and circuit components. This material is expected to pave the way for the development of robots and various applications in advanced manufacturing and engineering.
With the continuous accumulation of users' check-in data, we can gradually capture users' behavior patterns and mine users' preferences. Based on this, the next point-of-interest (POI) recommendation has attracted considerable attention. Its main purpose is to simulate users' behavior habits of check-in behavior.Then, different types of context information are used to construct a personalized recommendation model. However, the users' check-in data are extremely sparse, which leads to low performance in personalized model training using recurrent neural network.Therefore, we propose a category-aware gated recurrent unit (GRU) model to mitigate the negative impact of sparse check-in data, capture long-range dependence between user check-ins and get better recommendation results of POI category. We combine the spatiotemporal information of check-in data and take the POI category as users' preference to train the model. Also, we develop an attention-based categoryaware GRU (ATCA-GRU) model for the next POI category recommendation. The ATCA-GRU model can selectively utilize the attention mechanism to pay attention to the relevant historical check-in trajectories in the check-in sequence. We evaluate ATCA-GRU using a real-world data set, named Foursquare. The experimental results indicate that our ATCA-GRU model outperforms the existing similar methods for next POI recommendation.
Joint segmentation of image sets is a challenging problem, especially when there are multiple objects with variable appearance shared among the images in the collection and the set of objects present in each particular image is itself varying and unknown. In this paper, we present a novel method to jointly segment a set of images containing objects from multiple classes. We first establish consistent functional maps across the input images, and introduce a formulation that explicitly models partial similarity across images instead of global consistency. Given the optimized maps between pairs of images, multiple groups of consistent segmentation functions are found such that they align with segmentation cues in the images, agree with the functional maps, and are mutually exclusive. The proposed fully unsupervised approach exhibits a significant improvement over the state-of-the-art methods, as shown on the cosegmentation data sets MSRC, Flickr, and PASCAL.
In this review paper, we first provide comprehensive tutorials on two classical methods of polygon-based computergenerated holography: the traditional method (also called the fast-Fourier-transform-based method) and the analytical method. Indeed, other modern polygon-based methods build on the idea of the two methods. We will then present some selective methods with recent developments and progress and compare their computational reconstructions in terms of calculation speed and image quality, among other things. Finally, we discuss and propose a fast analytical method called the fast 3D affine transformation method, and based on the method, we present a numerical reconstruction of a computer-generated hologram (CGH) of a 3D surface consisting of 49,272 processed polygons of the face of a real person without the use of graphic processing units; to the best of our knowledge, this represents a state-of-the-art numerical result in polygon-based computed-generated holography. Finally, we also show optical reconstructions of such a CGH and another CGH of the Stanford bunny of 59,996 polygons with 31,724 processed polygons after back-face culling. We hope that this paper will bring out some of the essence of polygon-based computer-generated holography and provide some insights for future research.
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