Technology and society are deeply interconnected, as technology emerges from the existent cultural framework and consequently shapes society on the micro level of human interaction and the larger scale of social structure and system. This paper tackles the digital transformation present in Industry 4.0 and Society 5.0. We analyse disruptive digital technologies by focusing on the social or cultural context of their creation, their core philosophy, and the impact they seem to have or how society may be shaped by their extended implementation and adoption. As technology is basically not neutral in its purpose, serving different personal and organizational interests, we use a multiple point-of-view approach to our study in order to elaborate an encompassing representation of the phenomenon.
An Intelligent Museum built under the Ubiquitous Computing paradigm, where services follow the user seamlessly across different environments, emerges as a new type of digital institution present beyond its physical limits: the Ubiquitous Museum. Mixed Reality provides the means of harvesting knowledge from memory institutions and smart devices connected to the Internet of Things. At the same time, it enables embedding multimodal contents from the Museum across the Intelligent Environment. We research the user experience of knowledge dissemination through the Ubiquitous Museum. We exemplify how our work aims to help achieve this. We also discuss how using embedded Museum contents helps sustainable development.
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