The newly adopted scalable extension of H.264/AVC video coding standard (SVC) demonstrates significant improvements in coding efficiency in addition to an increased degree of supported scalability relative to the scalable profiles of prior video coding standards. Due to the complicated hierarchical prediction structure of the SVC and the concept of key pictures, content-aware rate adaptation of SVC bit streams to intermediate bit rates is a nontrivial task. The concept of quality layers has been introduced in the design of the SVC to allow for fast content-aware prioritized rate adaptation. However, existing quality layer assignment methods are suboptimal and do not consider all network abstraction layer (NAL) units from different layers for the optimization. In this paper, we first propose a technique to accurately and efficiently estimate the quality degradation resulting from discarding an arbitrary number of NAL units from multiple layers of a bitstream by properly taking drift into account. Then, we utilize this distortion estimation technique to assign quality layers to NAL units for a more efficient extraction. Experimental results show that a significant gain can be achieved by the proposed scheme.
The emergence of 3G and 4G wireless networks brings with it the possibility of streaming high quality video content on-demand to mobile users. Wireless video applications require appropriate scheduling techniques that make use of the specific characteristics of video content, as well as the well known gains from multiuser diversity. While fast and frequent channel feedback is available in the new generation of wireless networks, the channel estimates cannot be perfect, and channel losses should be taken into account in the packet scheduling and resource allocation. The proposed scheme is formulated as a joint optimization over the resource allocation and channel loss protection, in order to minimize the distortion of the received video sequences. The distortion is a function of the packets deliberately dropped at the transmission queue due to congestion, as well as of random channel losses. The scheme makes use of a packet prioritization strategy that orders video packets based on their contribution to reducing the expected distortion of the received video sequence. Simulation results show that the proposed technique significantly outperforms content-independent packet scheduling schemes.
Demand for multimedia services, such as video streaming over wireless networks, has grown dramatically in recent years. The downlink transmission of multiple video sequences to multiple users over a shared resource-limited wireless channel, however, is a daunting task. Among the many challenges in this area are the time-varying channel conditions, limited available resources, such as bandwidth and power, and the different transmission requirements of different video content. This work takes into account the time-varying nature of the wireless channels, as well as the importance of individual video packets, to develop a cross-layer resource allocation and packet scheduling scheme for multiuser video streaming over lossy wireless packet access networks. Assuming that accurate channel feedback is not available at the scheduler, random channel losses combined with complex error concealment at the receiver make it impossible for the scheduler to determine the actual distortion of the sequence at the receiver. Therefore, the objective of the optimization is to minimize the expected distortion of the received sequence, where the expectation is calculated at the scheduler with respect to the packet loss probability in the channel. The expected distortion is used to order the packets in the transmission queue of each user, and then gradients of the expected distortion are used to efficiently allocate resources across users. Simulations show that the proposed scheme performs significantly better than a conventional content-independent scheme for video transmission.
Video streaming applications have gained in popularity in recent years. The quality of service offered by such applications is limited by the available transmission rates as well as timevarying conditions, such as, channel fading and network congestion, which lead to packet losses. Scalable video coding techniques that allow for the flexible adaptation of temporal resolution as well as quality of an encoded bitstream can be immensely useful in developing video streaming applications that can adapt to time-varying network and channel conditions. Scalable coding techniques, however, are generally designed to offer progressive refinement, which introduces dependencies between encoded video packets. Therefore, when determining a packet scheduling technique for scalable coded video, the possibility of random packet losses, which might affect the decodability of subsequent packets, must be taken into account. In this paper, we take into account the available transmission rate, possibly time-varying channel conditions, and the possibility of random packet losses, to design a scheduling technique for video packets in a scalable bitstream. Since the optimal solution to the scheduling problem requires an exhaustive, and therefore, intractable computation, we propose a greedy algorithm that will schedule the optimal packet for transmission at a given transmission opportunity based on the encoded content and the available channel state information. Simulation results show significant gains in performance when the proposed technique is compared to content and channel independent packet scheduling techniques.
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