a b s t r a c tStratego/XT is a language and toolset for program transformation. The Stratego language provides rewrite rules for expressing basic transformations, programmable rewriting strategies for controlling the application of rules, concrete syntax for expressing the patterns of rules in the syntax of the object language, and dynamic rewrite rules for expressing context-sensitive transformations, thus supporting the development of transformation components at a high level of abstraction. The XT toolset offers a collection of flexible, reusable transformation components, and tools for generating such components from declarative specifications. Complete program transformation systems are composed from these components. This paper gives an overview of Stratego/XT 0.17, including a description of the Stratego language and XT transformation tools; a discussion of the implementation techniques and software engineering process; and a description of applications built with Stratego/XT.
The Asf+Sdf Meta-environment is an interactive development environment for the automatic generation of interactive systems for constructing language definitions and generating tools for them. Over the years, this system has been used in a variety of academic and commercial projects ranging from formal program manipulation to conversion of COBOL systems. Since the existing implementation of the Meta-environment started exhibiting more and more characteristics of a legacy system, we decided to build a completely new, component-based, version. We demonstrate this new system and stress its open architecture.
We describe a language for defining term rewriting strategies, and its application to the production of program optimizers. Valid transformations on program terms can be described by a set of rewrite rules; rewriting strategies are used to describe when and how the various rules should be applied in order to obtain the desired optimization effects. Separating rules from strategies in this fashion makes it easier to reason about the behaviof of the optimizer as a whole, compared to traditional monolithic optimizer implementations. We illustrate the expressiveness of our language by using it to describe a simple optimizer for an ML-like intermediate representation.The basic strategy language uses operators such as sequential composition, choice, and recursion to build transformers from a set of labeled unconditional rewrite rules. We also define an extended language in which the sideconditions and contextual rules that arise in realistic optimizer specifications can themselves be expressed as strategydriven rewrites. We show that the features of the basic and extended languages can be expressed by breaking down the rewrite rules into their primitive building blocks, namely matching and building terms in variable binding environments. This gives us a low-level core language which has a clear semantics, can be implemented straightforwardly and can itself be optimized. The current implementation generates C code from a strategy specification.
Abstract. Language workbenches are tools that provide high-level mechanisms for the implementation of (domain-specific) languages. Language workbenches are an active area of research that also receives many contributions from industry. To compare and discuss existing language workbenches, the annual Language Workbench Challenge was launched in 2011. Each year, participants are challenged to realize a given domain-specific language with their workbenches as a basis for discussion and comparison. In this paper, we describe the state of the art of language workbenches as observed in the previous editions of the Language Workbench Challenge. In particular, we capture the design space of language workbenches in a feature model and show where in this design space the participants of the 2013 Language Workbench Challenge reside. We compare these workbenches based on a DSL for questionnaires that was realized in all workbenches.
Meta programs manipulate structured representations, i.e., abstract syntax trees, of programs. The conceptual distance between the concrete syntax meta-programmers use to reason about programs and the notation for abstract syntax manipulation provided by general purpose (meta-) programming languages is too great for many applications. In this paper it is shown how the syntax definition formalism SDF can be employed to fit any meta-programming language with concrete syntax notation for composing and analyzing object programs. As a case study, the addition of concrete syntax to the program transformation language Stratego is presented. The approach is then generalized to arbitrary metalanguages .
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