In this paper we examine the model of crowdsourcing for translation and compare it with Machine Translation (MT). The large volume of material to be translated, the translation of this material into many languages combined with tight deadlines lead enterprises today to follow either crowdsourcing and/or MT. Crowdsourcing translation shares many characteristics with MT, as both can cope with high volume, perform at high speed, and reduce the translation cost. MT is an older technology, whereas crowdsourcing is a new phenomenon gaining much ground over time, mainly through Web 2.0. Examples and challenges of both models will be discussed and the paper is closed with future prospects regarding the combination of crowdsourcing and MT, so that they are not regarded as opponents. These prospects are partially based on the results of a survey we conducted. Based on our background, experience, and research, this paper covers aspects both from the point of view of translation studies and computational linguistics applications as well as of information sciences, and particularly the development of the Web regarding user-generated content.
Abstract-The paper presents a multimodal conversational interaction system for the Nao humanoid robot. The system was developed at the 8th International Summer Workshop on Multimodal Interfaces, Metz, 2012. We implemented WikiTalk, an existing spoken dialogue system for open-domain conversations, on Nao. This greatly extended the robot's interaction capabilities by enabling Nao to talk about an unlimited range of topics. In addition to speech interaction, we developed a wide range of multimodal interactive behaviours by the robot, including facetracking, nodding, communicative gesturing, proximity detection and tactile interrupts. We made video recordings of user interactions and used questionnaires to evaluate the system. We further extended the robot's capabilities by linking Nao with Kinect.
New language technologies are coming, thanks to the huge and competing private investment fuelling rapid progress; we can either understand and foresee their effects, or be taken by surprise and spend our time trying to catch up. This report scketches out some transformative new technologies that are likely to fundamentally change our use of language. Some of these may feel unrealistically futuristic or far-fetched, but a central purpose of this report - and the wider LITHME network - is to illustrate that these are mostly just the logical development and maturation of technologies currently in prototype. But will everyone benefit from all these shiny new gadgets? Throughout this report we emphasise a range of groups who will be disadvantaged and issues of inequality. Important issues of security and privacy will accompany new language technologies. A further caution is to re-emphasise the current limitations of AI. Looking ahead, we see many intriguing opportunities and new capabilities, but a range of other uncertainties and inequalities. New devices will enable new ways to talk, to translate, to remember, and to learn. But advances in technology will reproduce existing inequalities among those who cannot afford these devices, among the world’s smaller languages, and especially for sign language. Debates over privacy and security will flare and crackle with every new immersive gadget. We will move together into this curious new world with a mix of excitement and apprehension - reacting, debating, sharing and disagreeing as we always do. Plug in, as the human-machine era dawns.
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