The present short paper brings a report on gameplay workshops that were held in a municipal public school in the Brazilian city of Niterói, as part of a university-school integration project for the promotion of Ocean Literacy and Heritage Education. Called “Cultural Wave”, the project was thought for helping school students to perceive themselves as sociocultural actors in a city that is historically bonded to the ocean.
Este artigo promove uma análise do levantamento de dados acerca da disponibilidade de jogos relacionados ao tema Cultura Oceânica e sua viabilidade prática em ações educativas. Por meio desse levantamento, buscou-se encontrar estratégias para o planejamento de atividades lúdicas, bem como discutir sua aplicação em escolas municipais em Niterói, dentro da temática proposta.
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