This article aims to develop a leraning media design for the Airlangga Museum digital catalog which is packaged in an application that can be accessed via a smartphone offline. This learning media contains material from the relics of the Hindu-Buddhist kingdom in Airlagga Museum. The making of the instructional media design is based on the analysis of problems and potentials in class X MIPA 3 SMAN 1 Plosoklaten Kediri. Based on the problem analysis, its shows that students interest in learning during online learning is low and the lack of use of innovative media is able to attract students interest in learning history. This is evidenced by the low student participation in the history learning. Design media uses the ADDIE development model which consists of five stages, namely: analysis, design, development,evaluation and implementation. The result of this learning media desing is in the form of a digital catalog equipped with a menu feature containing material in from of photos and descriptions of any relics in the Airlangga Museum. In addition, there is a quiz as an evalustion. The digital catalog of Museum Airlangga is more effective and efficient in being used as a learning medium during the pandemic because it allows students to learn relics from the Hindu-Buddhist era in Airllangga Museum without having to visit the museum.
This research aims to find out the extent to which punishment and rewards have an effect on student discipline in the era of online learning. Discipline is an effort to help students develop self-control independently. Discipline will make life orderly, can even regulate behavior and become the basic capital of morality. It is training and guiding a child consistently, and telling him exactly how far he can go. Furthermore, it is explained that discipline means a willingness to obey the rules and stay away from prohibitions. Discipline is something that deals with one's self-control over forms of rules. The application of discipline cannot be separated from the rules as a limit of behavior. Discipline is seen as a process of practice or learning that is concerned with development and growth. What is learned will lead to a way of life so that it can benefit itself and for society This is the moral basis in community life. This research was conducted using quantitative approaches with descriptive methods of correlation. The population distribution in this study was student of Christian education in Tarutung, North Tapanuli, represented by 40 (forty) respondents as sample (N=40). The sampling technique used was random sampling, where all respondents had the same level of probability to fill the questionnaire. Simple regression analysis was used to explore the relationship between the punishment-reward and discipline. The result appears that the correlation that occurs between the two variables is 0.714. Further, it appears that the effect of giving punishment and reward on student’s discipline is 50.9%, while the other 49.1% is influenced by other factors.
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