The purpose of this research is to know the evaluation of local government policy in coaching sport achievement in Tebo District. The results of the study as follows 1 Government policy in sports development achievement in Tebo Regency is not relevant to the needs of pengcab and athletes, 2 Government policy in the provision of sports facilities and infrastructure achievement in Tebo regency not yet relevant to the needs of pengcab and athlete, 3 Government policy in management of achievement sports organization in Tebo District is not yet relevant to the needs of pengcab and athletes, 4 Government policy in budgeting of coaching is not yet relevant to the needs of sports and athletes, 5 Government policy in awarding is not yet relevant to thewishes of shabbersand athletes. Keywords: Government Policy, Development of Sport Achievement
This research is intended to be understood; 1) the urgency of education as an environmentally sustainable development; 2) the background of implementing the adiwiyata school program at SMP Muhammadiyah 3 Yogyakarta; and 3) the implementation of the adiwiyata school program at SMP Muhammadiyah 3 Yogyakarta. The research used in this research is qualitative research. The research subjects were the chief coordinator of the adiwiyata team, and the teacher. Determination of research subjects is done by purposive sampling technique. Data collection techniques were carried out using interview, observation and documentation methods. This type of data analysis uses the Milles & Huberman model, namely reduction, data display, and drawing conclusions/verification of data. The results of this study are; 1) The concept of sustainable development is related to ethical issues, the discussion of the concept of sustainable development in the future (future) and also focuses on the problem of welfare (poverty); 2) There are a number of things underlying the implementation of the adiwiyata school program at SMP Muhammadiyah 3 Yogyakarta, both the overall background, philosophical, geographical, juridical, both organizational background; and 3) To support the growth of the values of attention problems in SMP Muhammadiyah 3 Yogyakarta can use four aspects of the Adiwiyata program, such as environmentally sound policies, implementation of environment-based policies, participatory based planning activities and management of environmentally friendly supporting facilities.
Penelitian ini dilatarbelakangi oleh pembelajaran Bahasa Indonesia dalam pembahasan materi menulis karangan sederhana, dimana pengetahuan siswa yang masih sedikit tentang menulis karangan sederhana, sehingga pembelajaran masih belum optimal. Kurang tepatnya media yang digunakan pada proses pembelajaran. Oleh karena itu nilai rata-rata siswa banyak dibawah Kriteria Ketuntasan Maksimal. Untuk itu, peneliti melakukan suatu penelitian menggunakan media Gambar Seri terhadap keterampilan menulis karangan sederhana tema 8 pelajaran Bahasa Indonesia kelas III SD Negeri 07 Sitiung. Jenis penelitian ini adalah pre eksperimental design. Desain penelitian ini adalah one group pretet-postest design. Penelitian ini dilakukan di SD Negeri 07 Sitiung. Waktu dilaksananya penelitian ini pada semester II Tahun Ajaran 2021, disesuaikan pada jadwal tematik muatan Bahasa Indonesia kelas III SD Negeri 07 Sitiung. Sampel pada penelitian ini berjunlah 17 orang siswa. Hasil uji paired sampels t test dengan taraf signifikansi 95% (α = 0,05). Berdasarkan tabel 4.7 dapat dilihat bahwa sig.(2-tailed) = 0,002 dalam hal ini berarti bahwa p value kurang dari α atau (0,002<0,05). Sesuai dengan kriteria pengujian hipotesis, p value <0,05 maka H0 ditolak dan Ha diterima. Dapat disimpulkan bahwa terdapat bahwa terdapat Pengaruh Media Gambar Seri Terhadap Keterampilan Menulis karangan Sederhana Tema 8 Muatan Bahasa Indonesia di kelas III SD Negeri 07 Sitiung. Berdasarkan penelitian, bahwa media Gambar Seri memberikan pengaruh yang baik terhadap hasil belajar Bahasa Indonesia siswa. Media Gambar Seri dapat digunakan guru untuk pembelajaran menulis karangan sederhana, sehingga dapat membantu siswa dalam menuangkan ide atau gagasan kedalam bentuk tulisan.
The low character of students plus the absence of learning resources that support learning about basic volleyball technical skills in the Covid-19 pandemic situation makes it difficult for lecturers to teach. The purpose of this research and development was to produce a character-based volleyball e-module for students using Adobe CS 6 with valid, practical, and effective criteria. This research is a development research. This research used the ADDIE model which consists of 5 stages, namely, needs analysis (analysis), design (design), develop (develop), implement (implement), evaluate (evaluate). The research data was using quantitative data that the data were taken from the results of the evaluation by the validator and the practical data was taken from the responses of lecturers and students to the e-module. The research instruments were validation questionnaires, practicality questionnaires, student character effectiveness sheets, volleyball skills assessment effectiveness sheets. The results of the e-module research on character-based volleyball learning for students using Adobe Flash CS-6 have met the criteria of being valid, practical and effective. From these results, the e-module volleyball learning based on character education for students using adobe flash CS 6 is effective for learning, especially in volleyball lectures, namely the basic technique of volleyball.
Berdasarkan latar belakang peneliti, materi dibuku siswa kurang lengkap, penyajian soal yang tidak sesuai dengan materi dibuku siswa dan guru hanya menggunakan buku guru. Upaya untuk mengatasi permasalahan tersebut, diperlukan Pengembangan buku ajar berbasis model Problem Based Learning (PBL) bertujuan untuk menghasilkan buku ajar berbasis model PBL untuk guru dan peserta didik kelas IV SD yang valid, praktis, dan efektif. Model Pengembangan 4D yang terdiri dari beberapa tahap yaitu: Tahap pendefinisian meliputi analisis kurikulum, analisis karakteristik peserta didik, analisis materi dan merumuskan tujuan. Tahap perancangan dilakukan merancang lembar instrumen dan buku ajar berbasis model PBL. Tahap pengembangan, rancangan buku ajar diubah bentuk wujud nyata produk dan tahap penyebaran buku ajar ini sangat terbatas. Hasil penelitian pengembangan buku ajar menggunakan uji validitas diperoleh data persentase RPP 89% dengan kategori sangat valid. Hasil persentase buku ajar diperoleh 84% dengan kategori sangat valid. Hasil uji praktikalitas dari Penilaian respon guru diperoleh 92% dengan kategori sangat praktis. Sedangkan hasil uji efektifitas yang didukung oleh penilaian hasil belajar dengan hasil persentase 84% dengan kategori sangat efektif. Pengembangan buku ajar berbasis model PBL pada subtema 1 kekayaan sumber energi di indonesia di kelas IV SD yang dikembangkan telah memenuhi minimal kriteria valid, praktis dan efektif.
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