In this article we propose a novel Device-to-Device (D2D) Crowd framework for 5G mobile edge computing, where a massive crowd of devices at the network edge leverage the network-assisted D2D collaboration for computation and communication resource sharing among each other. A key objective of this framework is to achieve energy-efficient collaborative task executions at network-edge for mobile users. Specifically, we first introduce the D2D Crowd system model in details, and then formulate the energy-efficient D2D Crowd task assignment problem by taking into account the necessary constraints.We next propose a graph matching based optimal task assignment policy, and further evaluate its performance through extensive numerical study, which shows a superior performance of more than 50% energy consumption reduction over the case of local task executions. Finally, we also discuss the directions of extending the D2D Crowd framework by taking into variety of application factors.
Verification of reachability properties for probabilistic systems is usually based on variants of Markov processes. Current methods assume an exact model of the dynamic behavior and are not suitable for realistic systems that operate in the presence of uncertainty and variability. This research note extends existing methods for Bounded-parameter Markov Decision Processes (BMDPs) to solve the reachability problem. BMDPs are a generalization of MDPs that allows modeling uncertainty. Our results show that interval value iteration converges in the case of an undiscounted reward criterion that is required to formulate the problems of maximizing the probability of reaching a set of desirable states or minimizing the probability of reaching an unsafe set. Analysis of the computational complexity is also presented.
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