This research aimed to develop a model for an interactive media on Japanese learning and to examine its impact on student ability for remembering Japanese language vocabulary. Different from other methods, this media was user friendly for students who want to learn independently. Further, this interactive media was technology-based and equipped by some features. To confirm the performance of this media, the study was completed with pre-experimental method, one group pretest-posttest design, and questionnaires. The research subjects were tens senior high school students (class X and XI) of national vocational school in Indonesia (i.e. SMK Negeri 1 Cimahi) who take Japanese language as an elective subject. The results of pretest and posttest showed that the use of this interactive media improved student ability on understanding and using Japanese language vocabulary. The questionnaires showed positive responses from students. The media was attractive, easy to be used, and useful for remembering Japanese language vocabulary.
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