Olegas Vasilecas, Diana Kalibatiene and Dejan Lavbič. 2016. Rule-and context-based dynamic business process modelling and simulation, Journal of Systems and Software (JSS), 122, pp. 1 -15. AbstractThe traditional approach used to implement a business process (BP) in today's information systems (IS) no longer covers the actual needs of the dynamically changing business. Therefore, a necessity for a new approach of dynamic business process (DBP) modelling and simulation has arisen. To date, existing approaches to DBP modelling and simulation have been incomplete, i.e. they lack theory or a case study or both. Furthermore, there is no commonly accepted definition of BDP. Current BP modelling tools are suitable almost solely for the modelling and simulation of a static BP that strictly prescribes which activities, and in which sequence, to execute. Usually, a DBP is not defined strictly at the beginning of its execution, and it changes under new conditions at runtime. In our paper, we propose six requirements of DBP and an approach for rule-and context-based DBP modelling and simulation. The approach is based on changing BP rules, BP actions and their sequences at process instance runtime, according to the new business system context. Based on the proposed approach, a reference architecture and prototype of a DBP simulation tool were developed. Modelling and simulation were carried out using this prototype, and the case study shows correspondence to the needs of dynamically changing business, as well as possibilities for modelling and simulating DBP.
Miloš Fidler and Dejan Lavbič. 2018. "Improving information quality of Wikipedia articles with cooperative principle", Online Information Review (OIR), 41(6), pp. 797 -811. AbstractPurpose -The purpose of this paper is to investigate the impact of cooperative principle on the information quality (IQ) by making objects more relevant for consumer needs, in particular case Wikipedia articles for students.Design/methodology/approach -The authors performed a quantitative study with participants being invited to complete an online survey. Each rater evaluated three selected and re-written articles from Wikipedia by four IQ dimensions (accuracy, completeness, objectivity, and representation). Grice's maxims and submaxims were used to re-write articles and make them more relevant for student cognitive needs. The results were analyzed with statistical methods of mean, standard deviation, Cronbach's α, and ICC (two-way random model of single measure).Findings -The study demonstrates that Wikipedia articles can be made more relevant for student needs by using cooperative principle with increase in IQ and also achieving higher consistency of students' scores as recent research. In particular, students in the research perceived the abstract, constructed with cooperative principle, more objective and complete as reported in recent research.Practical implications -The work can benefit encyclopedia editors to improve IQ of existing articles as well as consumers that would obtain more relevant information in less reading time.Originality/value -This is one of the first attempts to empirically investigate the application of cooperate principle to make objects more relevant for consumer needs and impact of this on IQ. IQ improvement evidence is provided and impacts on IQ dimensions such as objectivity, completeness, accuracy, and representation for research community to validate and compare results. KeywordsConversation maxims, Cooperative principle, Improving information quality, Information quality assessment and analysis, Interrater reliability, Presenting information in relevant way arXiv:1807.03774v1 [cs.CY] 6 Jul 2018 into definition of information quality (IQ) as a multi-dimensional concept with dimensions such as accuracy, consistency, completeness, timeliness, and representation.The majority of the previous IQ research was conducted by employing students to measure quality of online objects, mostly Wikipedia articles (Kogut and Zander, 1996;Stenmark, 2000). Authors investigated how students perceived IQ dimensions, but did not advance their research with recommendations regarding IQ improvement (Metzger, 2007). A step forward was made by (Mai, 2013), who theoretically discussed the possibility of using the Grice's maxims to construct objects from which consumers could retrieve more relevant information for specific purpose or context of use. Grice's maxims are recommendations used within the cooperative principle for effective communication between two conversing parties, such as be relevant and clear, make messages as inf...
Today's software industry requires individuals who are proficient in as many programming languages as possible. Structured query language (SQL), as an adopted standard, is no exception, as it is the most widely used query language to retrieve and manipulate data. However, the process of learning SQL turns out to be challenging. The need for a computer-aided solution to help users learn SQL and improve their proficiency is vital. In this study, we present a new approach to help users conceptualize basic building blocks of the language faster and more efficiently. The adaptive design of the proposed approach aids users in learning SQL by supporting their own path to the solution and employing successful previous attempts, while not enforcing the ideal solution provided by the instructor. Furthermore, we perform an empirical evaluation with 93 participants and demonstrate that the employment of hints is successful, being especially beneficial for users with lower prior knowledge.
Today, container-based virtualization is very popular due to the lightweight nature of containers and the ability to use them flexibly in various heterogeneously composed systems. This makes it possible to collaboratively develop services by sharing various types of resources, such as infrastructures, software and digitalized content. In this work, our home made video-conferencing (VC) system is used to study resource usage optimisation in business context. An application like this, does not provide monetization possibilities to all involved stakeholders including end users, cloud providers, software engineers and similar. Blockchain related technologies, such as Smart Contracts (SC) offer a possibility to address some of these needs. We introduce a novel architecture for monetization of added-value according to preferences of the stakeholders that participate in joint software service offers. The developed architecture facilitates use case scenarios of service and resource offers according to fixed and dynamic pricing schemes, fixed usage period, prepaid quota for flexible usage, division of income, consensual decisions among collaborative service providers, and constrained based usage of resources or services. Our container-based VC service, which is based on the Jitsi Meet Open Source software is used to demonstrate the proposed architecture and the benefits of the investigated use cases.
Abstract. For some decision processes a significant added value is achieved when enterprises' internal Data Warehouse (DW) can be integrated and combined with external data gained from web sites of competitors and other relevant Web sources. In this paper we discuss the agent-based integration approach using ontologies (DSS-MAS). In this approach data from internal DW and external sources are scanned by coordinated group of agents, while semantically integrated and relevant data is reported to business users according to business rules. After data from internal DW, Web sources and business rules are acquired, agents using these data and rules can infer new knowledge and therefore facilitate decision making process. Knowledge represented in enterprises' ontologies is acquired from business users without extensive technical knowledge using user friendly user interface based on constraints and predefined templates. The approach presented in the paper was verified using the case study from the domain of mobile communications with the emphasis on supply and demand of mobile phones.
The prevalence of different kinds of electronic devices and the volume of content on the Web have increased the amount of plagiarism, which is considered an unethical act. If we want to be efficient in the detection and prevention of these acts, we have to improve today's methods of discovering plagiarism. The paper presents a research study where a framework for the improved detection of plagiarism is proposed. The framework focuses on the integration of social network information, information from the Web, and an advanced semantically enriched visualization of information about authors and documents that enables the exploration of obtained data by seeking of advanced patterns of plagiarism. To support the proposed framework, a special software tool was also developed. The statistical evaluation confirmed that the employment of social network analysis and advanced visualization techniques led to improvements in the confirmation and investigation stages of the plagiarism detection process, thereby enhancing the overall efficiency of the plagiarism detection process.Despite the many different approaches and tools available, researchers (Mozgovoy et al, 2010) have also pointed out that currently available detection systems have several drawbacks which can be divided into two main categories: (1) issues concerning the user-friendliness of today's detection tools (implementation of the system) and (2) issues about the limitations of the existing technologies for plagiarism detection.Social network aided plagiarism detection 3
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