Destructive wildfires result in billions of dollars in damage each year and are expected to increase in frequency, duration, and severity due to climate change. The current state-of-the-art wildfire spread models rely on mathematical growth predictions and physics-based models, which are difficult and computationally expensive to run. We present and evaluate a novel system, FireCast. FireCast combines artificial intelligence (AI) techniques with data collection strategies from geographic information systems (GIS). FireCast predicts which areas surrounding a burning wildfire have high-risk of near-future wildfire spread, based on historical fire data and using modest computational resources. FireCast is compared to a random prediction model and a commonly used wildfire spread model, Farsite, outperforming both with respect to total accuracy, recall, and F-score.
Measuring and monitoring the height of vegetation provides important insights into forest age and habitat quality. These are essential for the accuracy of applications that are highly reliant on up-to-date and accurate vegetation data. Current vegetation sensing practices involve ground survey, photogrammetry, synthetic aperture radar (SAR), and airborne light detection and ranging sensors (LiDAR). While these methods provide high resolution and accuracy, their hardware and collection effort prohibits highly recurrent and widespread collection. In response to the limitations of current methods, we designed Y-NET, a novel deep learning model to generate high resolution models of vegetation from highly recurrent multispectral aerial imagery and elevation data. Y-NET’s architecture uses convolutional layers to learn correlations between different input features and vegetation height, generating an accurate vegetation surface model (VSM) at 1×1 m resolution. We evaluated Y-NET on 235 km2 of the East San Francisco Bay Area and find that Y-NET achieves low error from LiDAR when tested on new locations. Y-NET also achieves an R2 of 0.83 and can effectively model complex vegetation through side-by-side visual comparisons. Furthermore, we show that Y-NET is able to identify instances of vegetation growth and mitigation by comparing aerial imagery and LiDAR collected at different times.
For problems requiring cooperation, many multiagent systems implement solutions among either individual agents or across an entire population towards a common goal. Multiagent teams are primarily studied when in conflict; however, organizational psychology (OP) highlights the benefits of teams among human populations for learning how to coordinate and cooperate. In this paper, we propose a new model of multiagent teams for reinforcement learning (RL) agents inspired by OP and early work on teams in artificial intelligence. We validate our model using complex social dilemmas that are popular in recent multiagent RL and find that agents divided into teams develop cooperative pro-social policies despite incentives to not cooperate. Furthermore, agents are better able to coordinate and learn emergent roles within their teams and achieve higher rewards compared to when the interests of all agents are aligned.
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