Maneuvering a general 2‐trailer with a car‐like tractor in backward motion is a task that requires a significant skill to master and is unarguably one of the most complicated tasks a truck driver has to perform. This paper presents a path planning and path‐following control solution that can be used to automatically plan and execute difficult parking and obstacle avoidance maneuvers by combining backward and forward motion. A lattice‐based path planning framework is developed in order to generate kinematically feasible and collision‐free paths and a path‐following controller is designed to stabilize the lateral and angular path‐following error states during path execution. To estimate the vehicle state needed for control, a nonlinear observer is developed, which only utilizes information from sensors that are mounted on the car‐like tractor, making the system independent of additional trailer sensors. The proposed path‐planning and path‐following control framework is implemented on a full‐scale test vehicle and results from simulations and real‐world experiments are presented.
A key requirement of autonomous vehicles is the capability to safely navigate in their environment. However, outside of controlled environments, safe navigation is a very difficult problem. In particular, the real-world often contains both complex 3D structure, and dynamic obstacles such as people or other vehicles. Dynamic obstacles are particularly challenging, as a principled solution requires planning trajectories with regard to both vehicle dynamics, and the motion of the obstacles. Additionally, the real-time requirements imposed by obstacle motion, coupled with real-world computational limitations, make classical optimality and completeness guarantees difficult to satisfy. We present a unified optimizationbased motion planning and control solution, that can navigate in the presence of both static and dynamic obstacles. By combining optimal and receding-horizon control, with temporal multi-resolution lattices, we can precompute optimal motion primitives, and allow real-time planning of physically-feasible trajectories in complex environments with dynamic obstacles. We demonstrate the framework by solving difficult indoor 3D quadcopter navigation scenarios, where it is necessary to plan in time. Including waiting on, and taking detours around, the motions of other people and quadcopters.
Abstract-Motion planning for a general 2-trailer system poses a hard problem for any motion planning algorithm and previous methods have lacked any completeness or optimality guarantees. In this work we present a lattice-based motion planning framework for a general 2-trailer system that is resolution complete and resolution optimal. The solution will satisfy both differential and obstacle imposed constraints and is intended as a driver support system to automatically plan complicated maneuvers in backward and forward motion. The proposed framework relies on a precomputing step that is performed offline to generate a finite set of kinematically feasible motion primitives. These motion primitives are then used to create a regular state lattice that can be searched for a solution using standard graph-search algorithms. To make this graphsearch problem tractable for real-time applications a novel parametrization of the reachable state space is proposed where each motion primitive moves the system from and to a selected set of circular equilibrium configurations. The approach is evaluated over three different scenarios and impressive realtime performance is achieved.
The objective of this work is to derive an MIQP solver tailored for MPC. The MIQP solver is built on the branch and bound method, where QP relaxations of the original problem are solved in the nodes of a binary search tree. The difference between the subproblems is often small and therefore it is interesting to be able to use a previous solution as a starting point in a new subproblem. This is referred to as a warm start of the solver. Because of its good warm start properties, a dual active set QP method was chosen. The method is tailored for MPC by solving a part of the KKT system using a Riccati recursion, which makes the computational complexity of the QP iterations grow linearly with the prediction horizon. Simulation results are presented both for the QP solver itself and when it is incorporated as a part of the MIQP solver. In both cases the computational complexity is significantly reduced compared to if a primal active set solver not utilizing structure is used. Abstract-The objective of this work is to derive an MIQP solver tailored for MPC. The MIQP solver is built on the branch and bound method, where QP relaxations of the original problem are solved in the nodes of a binary search tree. The difference between the subproblems is often small and therefore it is interesting to be able to use a previous solution as a starting point in a new subproblem. This is referred to as a warm start of the solver. Because of its good warm start properties, a dual active set QP method was chosen. The method is tailored for MPC by solving a part of the KKT system using a Riccati recursion, which makes the computational complexity of the QP iterations grow linearly with the prediction horizon. Simulation results are presented both for the QP solver itself and when it is incorporated as a part of the MIQP solver. In both cases the computational complexity is significantly reduced compared to if a primal active set solver not utilizing structure is used.
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