<p>The ludic is resource that has always helped educators in the development of the learners’ cognitive abilities. In the Chemistry Education, several papers were reported about the relevance of the ludic in the teaching and learning processes. This paper reported a class experience in the application of an educational game called “TERMOBINGO” (game that helps students to learn how to determine the reaction’s enthalpy by the bond enthalpies’), in a class of the 3rd year of High School. We noted that ludic activities act as motivation tool for teaching and learning processes in classroom and they also act as alternative method to decrease teaching and learning problems. In addition, the students realized how important was the knowledge about chemistry concepts in order to participate effectively in the ludic activity. Thus, through this work we understand the importance of the games’ use in the educational process, as an instrument that facilitates integration, sociability, stimulate the playful, and mainly learning.</p>
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