Channel estimation for hybrid Multiple Input Multiple Output (MIMO) systems at Millimeter-Waves/sub-THz is a fundamental, despite challenging, prerequisite for an efficient design of hybrid MIMO precoding/combining. Most works propose sequential search algorithms, e.g., Compressive Sensing (CS), that are most suited to static channels and consequently cannot apply to highly dynamic scenarios such as Vehicle-to-Everything (V2X). To address the latter ones, we leverage recurrent vehicle passages to design a novel Multi Vehicular (MV) hybrid MIMO channel estimation suited for Vehicle-to-Infrastructure (V2I) and Vehicle-to-Network (V2N) systems. Our approach derives the analog precoder/combiner through a MV beam alignment procedure. For the digital precoder/combiner, we adapt the Low-Rank (LR) channel estimation method to learn the position-dependent eigenmodes of the received digital signal (after beamforming), which is used to estimate the compressed channel in the communication phase. Extensive numerical simulations, obtained with ray-tracing channel data and realistic vehicle trajectories, demonstrate the benefits of our solution in terms of both achievable spectral efficiency and mean square error compared to the unconstrained maximum likelihood estimate of the compressed digital channel, making it suitable for both 5G and future 6G systems. Most notably, in some scenarios, we obtain the performance of the optimal fully digital systems.
Digital Twins (DTs) for physical wireless environments have been recently proposed as accurate virtual representations of the propagation environment that can enable multi-layer decisions at the physical communication equipment. At high-frequency bands, DTs can help to overcome the challenges emerging in high mobility conditions featuring vehicular environments. In this paper, we propose a novel data-driven workflow for the creation of the DT of a Vehicle-to-Everything (V2X) communication scenario and a multi-modal simulation framework for the generation of realistic sensor data and accurate mmWave/sub-THz wireless channels. The proposed method leverages an automotive simulation and testing framework based on the Unreal Engine game engine and an accurate ray-tracing channel simulator. Simulations over an urban scenario show the achievable realistic sensor and channel modelling both at the infrastructure and at ego-vehicles.
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