Introduction: Intermittent training can effectively promote better physical and psychological quality in athletes. Due to the great increase in aerobic gymnastics practice, interval training has also been gradually considered in the daily training of aerobic sports practitioners. Objective: Study the effects of the interference of high-intensity interval training interventions on strength quality and other physical indicators related to aerobic specialties. Methods: 25 subjects participated in the experimental group, and 25 participated in the control group. The participants had 12 weeks of training, with one hour of physical training on Monday, Wednesday, and Friday. The training mode of the subjects in the experimental group was interval training, while the training mode of the subjects in the control group was daily training. Results: The results of long jump, push-up, 100m run, and 30m round-trip run in the experimental group increased by 17.59%, 23.63%, 17.83%, and 23.98%, respectively. Conclusion: Aerobic gymnastic athletes' physical quality can improve through high-intensity interval training. Thus, if the teaching method of intermittent training can be combined within a given period of classroom training, it will enable an efficient and diversified training method for teaching aerobic gymnastics more innovatively and diversely. Level of evidence II; Therapeutic studies - investigation of treatment outcomes.
Introduction: Aerobic gymnastics will be implemented in several universities’ physical education elective course schedules due to its unique advantages, including lower physical environment demands and rapid applicability. Objective: Study the effects of physical training with aerobic gymnastics on the physical fitness of female university students. Methods: The controlled experiment was performed on female undergraduate students of the physical education course at a university. The volunteers were divided into a control group, subjected to the existing aerobics teaching plan, and the experimental group, which practiced an enhanced program compared to the existing aerobics teaching plan. The competitive aerobics physical training method, along with a 30-minute physical training plan, was performed in each class. Another course design and organization were performed according to the existing teaching plan. Results: The mean score of the experimental group before the experiment was 45.22; 49.36 in the second week; 55.22 in the fourth week, 62.89 in the sixth week, 70.2 at the eighth week, and 76.73 at the end of 10 weeks of training. Conclusion: The aerobic physical training program proposed in this work presented a better effect on the fitness gain of female university students. Level of evidence II; Therapeutic studies - investigation of treatment outcomes.
With the rapid development of the information age, various forms of digitalization have facilitated people's various lives, but digitalization has also brought crisis to people. The most obvious is that in the digital era, the original living environment of intangible cultural heritage of martial arts and its traditional development and protection mode have become less and less compatible with the digital era. Therefore, its development is currently facing difficulties, even endangered problems. Based on this phenomenon, this paper combines artificial intelligence technology and interactive system to establish an intelligent multimedia display interactive system for intangible cultural heritage of martial arts. In this system, the martial artist's moving image can be captured by the action image acquisition device, and the collected image sequence can be calculated and analyzed. The system host "remembers" the martial artist's action. The main functions of the system, such as random flow, click and zoom, multi-point movement and printing, are all in the charge of the picture control module; Video playback, full screen display and ring button control functions are mainly completed by the video control module. The experimental results show that the task time of using interactive system to locate visual objects with massive information in icon materials is significantly faster than that of using no interactive highlighting system. Therefore, we can preliminarily determine that the interactive system can improve the performance of target positioning in massive information. In this paper, the interactive system and artificial intelligence technology are applied to the intangible cultural heritage of martial arts, which has played a role in promoting its development.
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