In wireless environments, transmission and 1 reception costs dominate system power consumption, motivating 2 research effort on new technologies capable of reducing the 3 footprint of the radio, paving the way for the Internet of 4 Things. The most important challenge is to reduce power 5 consumption when receivers are idle, the so called idle-listening 6 cost. One approach proposes switching off the main receiver, 7 then introduces new wake-up circuitry capable of detecting 8 an incoming transmission, optionally discriminating the packet 9 destination using addressing, then switching on the main radio 10 only when required. This wake-up receiver technology represents 11 the ultimate frontier in low power radio communication. In 12 this paper, we present a comprehensive literature review of 13 the research progress in wake-up radio (WuR) hardware and 14 relevant networking software. First, we present an overview of 15 the WuR system architecture, including challenges to hardware 16 design and a comparison of solutions presented throughout the 17 last decade. Next, we present various medium access control and 18 routing protocols as well as diverse ways to exploit WuRs, both 19 as an extension of pre-existing systems and as a new concept to 20 manage low-power networking.
Abstract-RPL, the IPv6 Routing Protocol for Low-Power and Lossy Networks, is considered the de facto routing protocol for the Internet of Things (IoT). Since its standardization, RPL contributed to the advancement of communications in the world of tiny, embedded, networking devices, by providing, along with other standards, a baseline architecture for IoT. Several years later, we analyze the extent to which RPL lived up to the expectations defined by the IETF requirements, and tie our analysis to current trends, identifying the challenges RPL must face to remain on the forefront of IoT technology.
Abstract. Unstructured, chunk-based P2P streaming (TV and Video) systems are becoming popular and are subject of intense research. Chunk and peer selection strategies (or scheduling) are among the main driver of performance. This work presents the formal proof that there exist a distributed scheduling strategy which is able to distribute every chunk to all N peers in exactly log 2 (N ) +1 steps. Since this is the minimum number of steps needed to distribute a chunk, the proposed strategy is optimal. Such a strategy is implementable and an entire class of deadline-based schedulers realize it. We show that at least one of the deadline-based schedulers is resilient to the reduction of the neighborhood size down to values as small as log 2 (N ). Selected simulation results highlighting the properties of the algorithms in realistic scenarios complete the paper.
The Internet Of Things (IoT) is an emerging paradigm that envisions a networked infrastructure enabling different types of devices to be interconnected. It creates different kinds of artifacts (e.g., services and applications) in various application domains such as health monitoring, sports monitoring, animal monitoring, enhanced retail services, and smart homes. Recommendation technologies can help to more easily identify relevant artifacts and thus will become one of the key technologies in future IoT solutions. In this article, we provide an overview of existing applications of recommendation technologies in the IoT context and present new recommendation techniques on the basis of real-world IoT scenarios.
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