Most current methods for learning from demonstrations assume that those demonstrations alone are sufficient to learn the underlying task. This is often untrue, especially if extra safety specifications exist which were not present in the original demonstrations. In this paper, we allow an expert to elaborate on their original demonstration with additional specification information using linear temporal logic (LTL). Our system converts LTL specifications into a differentiable loss. This loss is then used to learn a dynamic movement primitive that satisfies the underlying specification, while remaining close to the original demonstration. Further, by leveraging adversarial training, the system learns to robustly satisfy the given LTL specification on unseen inputs, not just those seen in training. We show that our method is expressive enough to work across a variety of common movement specification patterns such as obstacle avoidance, patrolling, keeping steady, and speed limitation. In addition, we show how to modify a base demonstration with complex specifications by incrementally composing multiple simpler specifications. We also implement our system on a PR-2 robot to show how a demonstrator can start with an initial (sub-optimal) demonstration, then interactively improve task success by including additional specifications enforced with a differentiable LTL loss.
Robotic control tasks are often first run in simulation for the purposes of verification, debugging and data augmentation. Many methods exist to specify what task a robot must complete, but few exist to specify what range of environments a user expects such tasks to be achieved in. ProbRobScene is a probabilistic specification language for describing robotic manipulation environments. Using the language, a user need only specify the relational constraints that must hold between objects in a scene. ProbRobScene will then automatically generate scenes which conform to this specification. By combining aspects of probabilistic programming languages and convex geometry, we provide a method for sampling this space of possible environments efficiently. We demonstrate the usefulness of our language by using it to debug a robotic controller in a tabletop robot manipulation environment.
Many robot control scenarios involve assessing system robustness against a task specification. If either the controller or environment are composed of "black-box" components with unknown dynamics, we cannot rely on formal verification to assess our system. Assessing robustness via exhaustive testing is also often infeasible if the number of possible environments is large compared to experiment cost.Given limited budget, we provide a method to choose experiment inputs which accurately reflect how robustly a system satisfies a given specification across the domain. By combining signal temporal logic metrics with adaptive experiment design, our method chooses each experiment by incrementally constructing a surrogate model of the specification robustness. This model then chooses experiments in areas of either high prediction error or high uncertainty.Our evaluation shows how this adaptive experiment design results in sample-efficient descriptions of system robustness. Further, we show how to use the constructed surrogate model to assess the behaviour of a data-driven control system under domain shift.
Soft actuators offer a safe, adaptable approach to tasks like gentle grasping and dexterous manipulation. Creating accurate models to control such systems however is challenging due to the complex physics of deformable materials. Accurate Finite Element Method (FEM) models incur prohibitive computational complexity for closed-loop use. Using a differentiable simulator is an attractive alternative, but their applicability to soft actuators and deformable materials remains underexplored. This paper presents a framework that combines the advantages of both. We learn a differentiable model consisting of a material properties neural network and an analytical dynamics model of the remainder of the manipulation task. This physics-informed model is trained using data generated from FEM, and can be used for closed-loop control and inference. We evaluate our framework on a dielectric elastomer actuator (DEA) coin-pulling task. We simulate the task of using DEA to pull a coin along a surface with frictional contact, using FEM, and evaluate the physics-informed model for simulation, control, and inference. Our model attains ≤ 5% simulation error compared to FEM, and we use it as the basis for an MPC controller that requires fewer iterations to converge than model-free actor-critic, PD, and heuristic policies.
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