Some voting schemes that are in principle susceptible to control are nevertheless resistant in practice due to excessive computational costs; others are vulnerable. We illustrate this in detail for plurality voting and for Condorcet voting.
Why does a single fire ant Solenopsis invicta struggle in water, whereas a group can float effortlessly for days? We use time-lapse photography to investigate how fire ants S. invicta link their bodies together to build waterproof rafts. Although water repellency in nature has been previously viewed as a static material property of plant leaves and insect cuticles, we here demonstrate a selfassembled hydrophobic surface. We find that ants can considerably enhance their water repellency by linking their bodies together, a process analogous to the weaving of a waterproof fabric. We present a model for the rate of raft construction based on observations of ant trajectories atop the raft. Central to the construction process is the trapping of ants at the raft edge by their neighbors, suggesting that some "cooperative" behaviors may rely upon coercion.cooperative animal behavior | surface tension | adhesive | emergent | differential equation
Linear hierarchies, the classical pecking-order structures, are formed readily in both nature and the laboratory in a great range of species including humans. However, the probability of getting linear structures by chance alone is quite low. In this paper we investigate the two hypotheses that are proposed most often to explain linear hierarchies: they are predetermined by differences in the attributes of animals, or they are produced by the dynamics of social interaction, i.e., they are self-organizing. We evaluate these hypotheses using cichlid fish as model animals, and although differences in attributes play a significant part, we find that social interaction is necessary for high proportions of groups with linear hierarchies. Our results suggest that dominance hierarchy formation is a much richer and more complex phenomenon than previously thought, and we explore the implications of these results for evolutionary biology, the social sciences, and the use of animal models in understanding human social organization.L inear hierarchies, classic pecking-order structures, are formed readily in nature and the laboratory by many species: some insects and crustaceans and various fish, birds, and mammals including human children and adolescents (1-10). However, the probability of generating linear hierarchies by chance alone is low. We do not know how these social structures develop their linear form, and even the types of mechanisms that might produce linearity are controversial. In this paper we evaluate hypotheses concerning the two most commonly proposed factors for explaining the formation of linear hierarchies through a series of experimental studies using cichlid fish.Two individuals have a dominance relationship if one chases, threatens, or bites, but receives little or no aggression, from the other. Dominance hierarchies, known in the mathematical literature as tournaments, are social structures consisting of dominance relationships between all pairs of individuals in a group. In a linear hierarchy one individual dominates all the other individuals in a group, a second dominates all but the first, and so on down to the last individual who is dominated by all the others. Dominance relationships in a linear hierarchy are always transitive. For any three individuals (triad) in the group, if A dominates B and B dominates C, then A also dominates C. If a hierarchy is not linear, it contains at least one intransitive triad (A dominates B, B dominates C, but C dominates A), and the more intransitive triads there are, the further the hierarchy is from linearity (by many measures of linearity). Perfectly linear hierarchies are most common in groups under 10 members, and as groups grow larger, irregularities may appear (11). Rank in hierarchies influences such important things as behavior, physiology, health, and ability to produce offspring (12-16).The first and most often suggested hypothesis concerning the mechanisms accounting for linearity is that individuals' positions in hierarchies are predetermined by diffe...
Abstract-Recently auction methods have been investigated as effective, decentralized methods for multi-robot coordination. Experimental research has shown great potential, but has not been complemented yet by theoretical analysis. In this paper we contribute a theoretical analysis of the performance of auction methods for multi-robot routing. We suggest a generic framework for auction-based multi-robot routing and analyze a variety of bidding rules for different team objectives. This is the first time that auction methods are shown to offer theoretical guarantees for such a variety of bidding rules and team objectives. I. INTRODUCTIONRobot teams are increasingly becoming a popular alternative to single robots for a variety of difficult robotic tasks, such as planetary exploration or planetary base assembly. Robot teams offer many advantages over single robots: robustness (due to redundancy), efficiency (due to parallelism), and flexibility (due to reconfigurability). However, an important factor for the success of a robot team is the ability to coordinate the team members in an effective way. Coordination involves the allocation and execution of individual tasks through an efficient, decentralized mechanism.In this paper, we focus on multi-robot routing, a class of problems where a team of mobile robots must visit a set of locations for some purpose (e.g., delivery or acquisition) with routes that optimize certain criteria (e.g., minimization of consumed energy, completion time, or average latency). Examples include search-and-rescue in areas hit by disasters, surveillance of a facility, placement of sensors in a sensor network, delivery of parts, and measurements over a wide area. Such routing problems, including Vehicle Routing Problems (VRPs) and several variants of the Traveling Salesman Problem (TSP), have been widely studied from a centralized point of view in the operations research literature, and more recently in robotics with a focus on decentralized approaches.Even in decentralized multi-robot coordination, some information should be communicated between the robots to facilitate efficient performance; it is desirable to enable good decision making while communicating as little information as possible. One promising approach of this type is the use of market-based mechanisms, in particular, auction-based methods, where the communicated information consists of bids robots place on various tasks and coordination is achieved by a process similar to winner determination in auctions.The efficiency of auction-based methods has been demonstrated experimentally [1]-[9], but there has been little theoretical study [8]. In this paper we make the following contributions: (1) we suggest a generic framework for auctionbased multi-robot routing, and (2) we derive and analyze six bidding rules for three team objectives (minimizing total cost, maximum cost, or average service cost), specifically, we provide lower and upper bounds on their performance relative to optimal performance. This is the first time that auction...
Abstract. This paper describes a predicate calculus in which graph problems can be expressed. Any problem possessing such an expression can be solved in linear time on any recursively constructed graph, once its decomposition tree is known. Moreover, the linear-time algorithm can be generated automatically from the expression, because all our theorems are proved constructively. The calculus is founded upon a short list of particularly primitive predicates, which in turn are combined by fundamental logical operations. This framework is rich enough to include the vast majority of known linear-time solvable problems.We have obtained these results independently of similar results by Courcelle [11], [12], through utilization of the framework of Bern et al. [6]. We believe our formalism is more practical for programmers who would implement the automatic generation machinery, and more readily understood by many theorists.
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