Solid state drives (SSDs) are normally constructed with a number of parallel-accessible flash chips, where host I/O requests are processed in parallel. In addition, there are many internal activities in SSDs, such as garbage collection and wear leveling induced read, write, and erase operations, to solve the issues of inability of in-place updates and limited lifetime. When internal activities are triggered on a chip, the chip will be blocked. Our preliminary studies on several workloads show that when internal activities are frequently triggered, the host I/O performance will be significantly impacted because of the
access conflict
between them. In this work, in order to improve the access conflict induced performance degradation, a novel
access conflict
minimization scheme is proposed. The basic idea of the scheme is motivated by an interesting observation in SSDs: several chips are idle when other chips are busy with internal activities and host I/O requests. Based on this observation, we propose to schedule internal activities induced operations for minimized access conflict by exploiting the idleness of the multiple chips of SSDs. This approach is realized by two steps: First, read internal activities accessed data to the controller; second, by exploiting the idle chips during internal activities, write internal activities accessed data back to these idle chips. With this scheme, the internal activities can be processed with minimized access conflict to the host requests. Simulation results show that the proposed approach significantly reduces the access conflict, and in turn leads to a significant performance improvement of SSDs.
Data compression is beneficial to flash storage lifespan. However, because the design of mobile flash storage is highly cost-sensitive, hardware compression becomes a less attractive option. This study investigates the feasibility of data compression on mobile flash storage. It first characterizes data compressibility based on mobile apps, and the analysis shows that write traffic bound for mobile storage volumes is highly compressible. Based on this finding, a lightweight approach is introduced for firmware-based data compression in mobile flash storage. The controller and flash module work in a pipelined fashion to hide the data compression overhead. Together with this pipelined design, the proposed approach selectively compresses incoming data of high compressibility, while leaving data of low compressibility to a compression-aware garbage collector. Experimental results show that our approach greatly reduced the frequency of block erase by 50.5% compared to uncompressed flash storage. Compared to unconditional data compression, our approach improved the write latency by 10.4% at a marginal cost of 4% more block erase operations.
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