This paper presents Skye, a novel blimp design. Skye is a helium-filled sphere of diameter 2.7m with a strong inelastic outer hull and an impermeable elastic inner hull. Four tetrahedrally-arranged actuation units (AU) are mounted on the hull for locomotion, with each AU having a thruster which can be rotated around a radial axis through the sphere center. This design provides redundant control in the six degrees of freedom of motion, and Skye is able to move omnidirectionally and to rotate around any axis. A multi-camera module is also mounted on the hull for capture of aerial imagery or live video stream according to an 'eyeball' concept -the camera module is not itself actuated, but the whole blimp is rotated in order to obtain a desired camera view.Skye is safe for use near people -the double hull minimizes the likelihood of rupture on an unwanted collision; the propellers are covered by grills to prevent accidental contact; and the blimp is near neutral buoyancy so that it makes only a light impact on contact and can be readily nudged away.The system is portable and deployable by a single operator -the electronics, AUs, and camera unit are mounted externally and are detachable from the hull during transport; operator control is via an intuitive touchpad interface.The motivating application is in entertainment robotics. Skye has a varied motion vocabulary such as swooping and bobbing, plus internal LEDs for visual effect. Computer vision enables interaction with an audience. Experimental results show dexterous maneuvers in indoor and outdoor environments, and non-dangerous impacts between the blimp and humans.
Robotic multi-agent systems can efficiently handle spatially distributed tasks in dynamic environments. Problem instances of particular interest and generality are the dynamic vehicle routing problem and the dynamic traveling repairman problem. Operational policies for robotic fleets solving these two problems take decisions in an online setting with continuously arriving dynamic demands to optimize system time and efficiency. They can be classified along several lines. First, some require a model of the demand, e.g., based on historical information, while others work model-free. Second, they are designed for different operating conditions from light to heavy system load. Third, they work in a time-invariant or time-varying setting. We present a novel class of model-free operational policies for time-varying demands, with performance independent of the load factor and applicable to any number of dimensions, a combination of properties not achieved by any other operational policy in the literature. The underlying principle of the introduced policies is to send available robots to recent realizations of the stochastic process that generates service requests. In simple terms, the strategies rely on sending more than one robot for every service request arriving to the system. This leads to an advantage in scenarios where demand is non-uniformly distributed and correlated in space an time. We provide theoretical stability and performance guarantees for both the time-invariant and the time-varying cases as well as for correlated demand. We verify our theoretical results numerically. Finally, we apply our operational policy to the problem of mobility-on-demand fleet operation and demonstrate that it outperforms model-based and complex algorithms across all load ranges despite of its simplicity.
In a mobility-on-demand system, travel requests are handled by a fleet of shared vehicles in an on-demand fashion. An important factor that determines the operational efficiency and service level of such a mobility-on-demand system is its operational policy that assigns available vehicles to open passenger requests and relocates idle vehicles. Previously described operational policies are based on control theoretical approaches, most notably on receding horizon control. In this work, we employ reinforcement learning techniques to design an operational policy for a mobility-on-demand system. In particular, we propose a cascaded learning framework to reduce the number of state-action pairs which allows for more efficient learning. We train our model using the AMoDeus simulation environment and real taxi trip travel data from the city of San Francisco. Finally, we demonstrate that our reinforcement learning based operational policy for mobility-on-demand systems outperforms state-of the art fleet operational policies that are based on conventional control theoretical approaches.
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